Originally posted by retzius
>I hear ya.. but did you ever notice that the people who are the most addicted and have the "drive to achieve" more are alot of times the people who
achieve nothing in real life?
Maybe thats because they know in their "real" life they can never be the highest ranking ________ on the server?
For most of us peons on the bottom, we know we are doomed to a life of mediocrity. If we choose to use fame, prestige, and goods as indicators of
success that is, which is what
all media encourages us to do, not just games. In a game, you can be a "CEO" in effect, in a matter of a year
or so. You can play, form a guild, lead raids, etc. And, if the server gets too crowded with "Gods" you can move to a new server, and be the best
player there.
In the real world, it isnt that easy to break into the ranks of the "gods" of materialism. You dont have to kill mobs, you have to be willing to be
that ruthless to other humans. Most of us just really dont want to do what it takes to succeed in the "real" materialistic game and be the "best"
on the server of Earth, (or at least in the ranks of the Elite.)
Games offer us the chance to achieve, to be materialistic, to be big fish in little ponds, where in "real" life we are little fish in a huge
ocean.
We could choose to reject that "materialistic" definition of success, eschew titles and "goods" and popularity as indicators of our worth. We
could define success ourselves and be wildly successful in real life. Most dont, however, they accept the definition of success as offered by our
culture. For those who do not choose against materialism, games offer a limited "success" that simply would not be available in the real world
materialistically.
After all, the possible number of servers in a game is limited only by money for new equipment, but in life we only have one Earth, and the ranks of
the Elite there offer MUCH stiffer competition when it comes to getting into their ranks.