posted on Jan, 24 2011 @ 05:03 PM
While the main quest of Oblivion wasn't that interesting, the assassin's guild quests storyline was nice. And, you could do each mission a variety
of ways, and be creative. Same with the thieves' guild questline.
Like one of the first assassin jobs, to kill a boat captain. You can either hide in the crates (like the other assassins suggest, or the prompt if you
check out the boxes), or you could walk on board and slay everyone (crew and all), if you were strong enough. (I wasn't as a starting character). Or,
I simply jumped from the dock while being sneaky (and out of the line of sight of the guarding pirates) at night....picked the tricky lock on the
captain's cabin...snuck in, and killed him with a sneak attack or two. I looted the place quick, and when the pirates started breaking out the door,
I went out the same way I came in, dove into the water (popping my water breathing potion), and watched as they drowned trying to swim after me!
Also, I played a vampire for most of it, which certainly required a little creativity (like establishing hidey holes for the daytime hours, and
brewing up a potion that would continuously heal, to counteract some of the sun damage, at least for a time). I loved how you could create your own
custom potions (mine was called Sunblock 5000, hehe...).