posted on Nov, 13 2012 @ 04:21 PM
Originally posted by luciddream
FPS is the current market, MMOs are a dying breed.
Look how much Treyarch/Activision is making from call of Duty franchise.. if you haven't played it... the entire game is copy and paste with 2005
Sadly fan boys are too blind to see that....
Yes i played those before, amount of target audience that game has is crazy, from 7 yrs to 18 being the most, then you have older ones as well.
I think the problem with mmo's are that its the same formula over and over. a violent grind for the most part, very little social interactions as the
game (any) is geared towards either fighting stuff or crafting stuff.
The idea behind mmos though is a community verses just a big multiplayer hack and slash...so the novelty can only be pushed so far when its always the
same, be it wow, lotr, star wars, etc.
And frankly, if your seeking out friends to go hunting with together, then yes, multiplayer fps's have a much better engine than a mmo...
I would suggest taking a mmo style game, crossing it with the open ended user defined world of secondlife, and that might be something unique and
Especially if you can cash out into paypal for some talented work.
Personally I don't like many FPSs. Always feels the same..different map, same basic premise. Really not much has changed outside of graphics since