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Originally posted by Nosred
reply to post by GambitVII
The plot twist in Bioshock influences the story a lot, but that's not even the best part of the plot. The game explores themes of slavery, class divides in capitalist societies, morality of genetic experimentation, and it delved into many other things. No character could exactly be described as 'good' but none were 'evil' either, there were a lot of shades of gray. The most 'good' character in the game is a Jewish scientist who became interested in eugenics while inside a concetration camp during the holocaust, and she has pretty suspicious motives throughout the game.
Not to mention the moral choice you had to make with the little sisters, kill them for god-like power and become just as bad as the things you fight or save them and significantly reduce your chances of survival? These are the problems you face in Bioshock.
The principles and philosophies of Friedrich Nietzsche, Sigmund Freud, Carl Jung and Jacques Lacan influence the plot, character design, and world of Xenogears. Additionally, the symbols, theological concepts, and devotional practices of several world religions are represented in fictionalized forms in the game. Major psychological themes are the nature of identity and human memory, particularly as these relate to the phenomenon of dissociative identity disorder. The relationship between humanity and machines is central to the game's plot, as indicated by the presence of giant robots dubbed "gears," which each playable character can control.
Im glad you've had the previlage to experience it. As for myself, Im very BIG into graphics, especially being a graphic designer. But games like xenogears helped me see that some things don't need glamor to be beautiful. Games like this helped expand my horizons in many aspects.
In 1000 AD, Crono and Marle watch Lucca and her father demonstrate her new teleporter at the Millennial Fair. When Marle volunteers to be teleported, her pendant interferes with the device and creates a time portal that she is drawn into. After Crono and Lucca separately recreate the portal and find themselves in 600 AD, they find Marle only to see her vanish before their eyes. Lucca realizes that this time period's kingdom has mistaken Marle for her kidnapped ancestor, thus putting off the recovery effort for her ancestor and creating a grandfather paradox. Crono and Lucca, with the help of Frog, restore history to normal by recovering the kidnapped queen. After returning to the present, Crono is arrested on charges of kidnapping the princess and sentenced to death by the current chancellor of Guardia. Lucca and Marle help Crono to flee, haphazardly using another time portal to escape their pursuers. Upon arriving in the year 2300 AD, they eventually learn that an advanced civilization has been wiped out by a giant creature known as Lavos that appeared in 1999 AD. The three vow to find a way to prevent the destruction of their world. After meeting and repairing Robo, Crono and his friends find Gaspar, an old sage at the End of Time, who helps them acquire magical powers and travel through time by way of several pillars of light.
In Greek mythology, Cronus or Kronos (Ancient Greek: Κρόνος, Krónos) was the leader and the youngest of the first generation of Titans, divine descendants of Gaia, the earth, and Uranus, the sky. He overthrew his father and ruled during the mythological Golden Age, until he was overthrown by his own son, Zeus and imprisoned in Tartarus.
Cronus was usually depicted with a sickle or scythe, which was also the weapon he used to castrate and depose Uranus, his father. In Athens, on the twelfth day of the Attic month of Hekatombaion, a festival called Kronia was held in honor of Cronus to celebrate the harvest, suggesting that, as a result of his association with the virtuous Golden Age, Cronus continued to preside as a patron of harvest. Cronus was also identified in classical antiquity with the Roman deity Saturn.
FROG: A symbol of fertility to many cultures. The Romans linked it to Aphrodite, the Egyptian to the shape-shifting goddess Heket who would take the form of a frog. To the Chinese, it symbolized the moon -- "the lunar, yin principle" bringing healing and prosperity. Since frogs need watery places, their image was often used in occult rain charms.
Aphrodite (Listeni/æfrəˈdaɪti/ af-rə-dy-tee; Greek Ἀφροδίτη) is the Greek goddess of love, beauty, and sexuality. Her Roman equivalent is the goddess Venus. Historically, her cult in Greece was imported from, or influenced by, the cult of Astarte in Phoenicia.
You might not know it, but the entire world has been worshiping Saturn for thousands of years. The cult has never stopped and its rites are still present to this day. Saturn, dubbed the “Lord of the Rings”, is the reason why we exchange rings at weddings or put halos on the heads of godly people. This article exposes the attributes of the god Saturn and the perpetuation of his cult through in pop culture.
Since ancient times, sages gazed at the stars, admiring their heavenly glow and attributing them godly powers, based on their effect on humans. Before the Great Flood, Saturn was regarded by all mankind as the supreme god and ruler of the kings. Occult researchers affirm that Saturn ruled the kingdom of Atlantis and became the divine ancestor of all earthly patriarchs and kings. The cult has been perpetuated through numerous gods during Antiquity:
“Chronos, or Saturn, Dionysos, Hyperion, Atlas, Hercules, were all connected with ‘a great Saturnian continent;’ they were kings that ruled over countries on the western shores of the Mediterranean, Africa and Spain. ”
Baldwin, Prehistoric Nations
In Egyptian mythology Isis is considered Saturn’s eldest daughter:
“I am Isis, Queen of this country. I was instructed by Mercury. No one can destroy the laws which I have established. I am the eldest daughter of Saturn, most ancient of the Gods”