reply to post by metaldemon2000
Infinite undiscovery is one of the best rpg's that came out I think, and it was a fun game to play. I have been watching vids of the game on youtube
and it is one of the games that I would want to replay again, especially since I did not beat the game on infinity mode.
But its funny how both infinite undiscovery and lost odyssey which came out around the same time, both games had two annoying as hell little kid
twins as playable characters. Coincedence? I think not.
Still between the two games the ones in Lost odyssey were much more annoying.
I have not played lost odyssey all but for like a couple of hours into it, so I cant comment on how good it was but I never really got into it. But
i would replay infinite undiscovery in a second if they had it on the PS3 especially since I got started on beating the game on infinite mode but
never got far in it. And another game that was on the 360 that i would replay if they would of made it for the PS3 as well is The Last Remnant.
Dont know if you played it but it was turn based, only you could control groups of 3, 4 or 5 characters and up to like 14 or more characters during
fights, and in my opinion it was a better game then ff13 which came out latter, but it never got popular with people for some reason and so it never
sold all that much. However I liked it, it was better then ff13 in pretty much every aspect, exempt maybe the graphics, but story, game-play, fun,
and extras, and pretty much everything else was better.
I mean I played ff13 and other then the graphics which were not all that good, I found nothing new or better in the game that other rpgs that came
out before it like infinite undiscovery or the last remnant didn't do better. The combat was pretty but man was it simple, literally all you had to
do is hold down one button and just walk around and you could beat the whole game like that, and it had very little variation in the combat or
If anything I think I could of just ducktaped the action button down on my controler set it on turbo, then walk around watch the pretty cut-scenes,
and could of beat the whole game like that, thats how simple the combat was. And the story was meh, nothing all that interesting. And I didn't even
bother to do the missions at the end world, I just went straight to the last boss and beat him to get it over with, and that was that I have not
touched the game since.
It wasn't a bad game but it was so oversimplified that it just didn't make you do anything but want to get over with it. If anything it was more like
a movie, not very interactive, just sit there press a few buttons and watch the scenery go by.
I wonder why it is though that they continue to make great RPGs in japan that never get released outside of japan even though there is a huge demand
by fans to release them. Do they think that sort of gaming is dead here?? I don't imagine so.
I don't know, I don't think there is as big a demand as you think. So if they wont sell, then they wont port them or even bother to make them for
the north american or any other audience. I think they just don't want to take a chance that it would fail and completely bomb.
In fact that's probably one of the reasons we never got versions of infinite undiscovery and the last remnant for the PS3, they didn't sell so good on
the x box, so they never bothered to port them over to the PS3. But then again cant judge all games by what sells on the x box since its basically a
halo/FPS and gears of war machine. Really up here in north america it comes down to shooting games, and action games, in fact football games sell
better then rpgs do here I think.
Every year they come out with a different version of a madden NFL game, and those sell like hot cakes even though to me it just seems like its the
same game only with a little bit of updates and a little better graphics each and every year, they might as well start calling them, madden v1.00,
madden v1.01, madden v.1.02, every time one comes out.
edit on 26-9-2011 by galadofwarthethird because: (no reason given)