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Beta Uprising - World of warcraft

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posted on Oct, 22 2015 @ 04:31 PM
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a reply to: AugustusMasonicus

So what do you think of the Victorian virtues as a freemason?
I know its part of the culture



posted on Oct, 22 2015 @ 04:53 PM
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originally posted by: Hyperia

So what do you think of the Victorian virtues as a freemason?
I know its part of the culture


I have no clue what you are asking me, I have never heard of 'Victorian virtues'.



posted on Oct, 22 2015 @ 04:58 PM
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I'm calling it as I see it here.

The OP seeks to find blame in anything but the guilty party themselves. Is this projecting on the OP's part,they have some urges/desires they aren't willing to own up to & want to blame something else for? Dunno, but could be.

Fact of the matter is, this is blame-shifting. "I"m awkward & different/have mental issues, thus blame EVERYTHING ELSE BUT ME." Same as people blaming a song, book, movie, etc for the cracked mind of a sociopath. Yeah, no. Some people are already borked in the head, an excuse for behavior is still just an excuse.

Now,pardon me while I go play make-believe.
< launches Skyrim to clear barrows of Draugr >



posted on Oct, 22 2015 @ 05:04 PM
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a reply to: AugustusMasonicus

Ill rephrase from victorian values to modern conservative values, called in another term, The De-moralization Of Society..

The Victorians believed in self-discipline, work, perseverance, responsibility, honesty. They were concerned with status and respectability. They believed that people earned respect by being virtuous, regardless of social class, wealth or talent..

So what do you think of the values?



posted on Oct, 22 2015 @ 05:05 PM
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originally posted by: Hyperia
a reply to: AugustusMasonicus

Ill rephrase from victorian values to modern conservative values, called in another term, The De-moralization Of Society..

The Victorians believed in self-discipline, work, perseverance, responsibility, honesty. They were concerned with status and respectability. They believed that people earned respect by being virtuous, regardless of social class, wealth or talent..

So what do you think of the values?


I am fine with self-discipline, work, perseverance, responsibility, honesty.



posted on Oct, 22 2015 @ 05:08 PM
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a reply to: Nyiah

One person, stabbed, with free will 3 people, no one forced him.. Thats a fact..

Our Swedish intelligence will do the rest of the job..
Thats how we do things in sweden,

He was a swede, outside influence is a theory.. And a probability



posted on Oct, 22 2015 @ 05:13 PM
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originally posted by: Hyperia
a reply to: Nyiah

One person, stabbed, with free will 3 people, no one forced him.. Thats a fact..

Our Swedish intelligence will do the rest of the job..
Thats how we do things in sweden,

He was a swede, outside influence is a theory.. And a probability

OR, you know, he was just a psychotic basket case. They exist, even in Norse Land. Look, I'm sorry your perfect little Baltic-bordering paradise was shattered by another looney toon up there, but crap happens. Get over it & understand bad people exist.

Quit making excuses. Only fragile weenies make excuses for violent people.

edit on 10/22/2015 by Nyiah because: (no reason given)



posted on Oct, 22 2015 @ 05:16 PM
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a reply to: Hyperia

Probably Mericuhs fault.



posted on Oct, 22 2015 @ 05:22 PM
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a reply to: Nyiah

Who made a beta uprising quote?

Psychopath? Do i blame someone? He did it. Do i have an understanding where the influence comes from? oh yes i do..



posted on Oct, 22 2015 @ 10:12 PM
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originally posted by: Lysergic
a reply to: Hyperia

Probably Mericuhs fault.


It's gone to the Muricans and we're all dupin' rares.



this what happened in the last game i played hackers ruined it for everyone dupin rares and gold and just anything to cheat there no extened maintenance there trying to catch the hacker boards.cityofheroes.com... and we pay for it so unless people don't let GM'S know of wrong doing's in the game it we ruin it and there we not be a COH IT WELL BE GONE TO THE AMERICANS!!!!!!!


The only post on the CoH forums ever from UniqueDragon, the man (?), the legend ...
edit on 22-10-2015 by ketsuko because: (no reason given)



posted on Oct, 22 2015 @ 10:32 PM
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I played for years .. gotta say no.



posted on Oct, 22 2015 @ 10:49 PM
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The OP said he likes to troll in another thread.Not sure if that is what is happening her or not. Have you played WOW OP?

I never really played WOW, but I have played many other games that are styled like WOW. WOW and games like it attract all kinds, but it does not make them be or do anything outside of their nature.



posted on Oct, 22 2015 @ 10:51 PM
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a reply to: calstorm

Nope, i have a real life =)



posted on Oct, 22 2015 @ 10:59 PM
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a reply to: Hyperia
Ok, just had to ask based on,

originally posted by: Hyperia
I troll, sometimes I go to far, my avatar is a reminder of how far I can troll.



posted on Oct, 22 2015 @ 11:23 PM
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a reply to: calstorm

Area of expertise? Maybe?



posted on Oct, 23 2015 @ 06:10 AM
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A number of folks have made some very good points on this subject...on both sides, but I also think many of these are just addressing issues around the periphery (fringes) of the larger issue. First person video games (all of them, not just WoW) do tend to promote anti-social and impersonal behaviors. Equally, the anonimity of the internet does tend to create false and over-stated images of oneself if you let it. These are all true, but I think they miss the more central and riskier behavior issues created by extended first person video game play.

Kids need to play with kids. Kids need to be around, and interact with, kids their own age; it's all part of a healthy childhood and growing up. A childs mind is very vulnerable, and they need to learn and develop by making the same mistakes (and successes) other kids their own age make. When parents get lazy and allow their kids to be fostered by first person video games they are allowing their child to be raised by a complete stranger. Kids aren't necessarily playing these games with another kid their own age, they are playing them with the whole spectrum of age groups...and the whole spectrum of mental health from normal / healthy all the way to abnormal / unstable. With the internet there is no way to vet who your child is interacting with.

Case in point, if a young child brought home a new "friend" he met on the way home from school and this friend turned out to be an unwashed 45 year old man in a trench coat with nothing on underneath who lived at his mom's house, a responsible parent would likely put a stop to this 'friendship' immediately. This same 45 year old loser, or someone like him, could very well be on the other end of the internet interacting with people's children via first person video game from a darkened room in a basement somewhere. The ideas and value-set this person instills in a young child's mind is almost certainly not appropriate for his age group and likely not healthy either.

To a lazy parent these types of games make 'junior' shut up and leave them alone for a while. They keep him in one place so the parent knows junior is, in theory, staying out of trouble. What parents don't realize is the damage being done to junior's mind while endlessly playing said game with persons unknown in age groups unknown.

Even at the most innocent levels, kids need to understand their own culture and belief system before they can understand that of other cultures. All of these games are played by people from all over the world, from different cultures with radically different sets of beliefs. It's not that these cultural differences are wrong or bad necessarily, but they may not fit nicely into the society in which the kid lives. The stonger the influence the more likely an impressionable child is to adopt some belief or idea which may not be socially unacceptable in the real world where the child lives. When the child acts out these behaviors in public and gets negative feedback as a result it causes them to progressively withdraw from society until the only 'safe zone' they have is on-line playing some video game because (in their mind) no one "understands" them. The reality is, they don't understand themselves and the real world outside, the one they live in. This is when the bad stuff starts happening. Clearly the vast majority of kids don't fall into this trap, but many do and it only takes one or two to act out in some horrific way.

This is the true danger of interactive first person video games.


edit on 10/23/2015 by Flyingclaydisk because: (no reason given)



posted on Oct, 23 2015 @ 06:26 AM
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a reply to: ketsuko

I guess that's true. I mostly raided and stayed away from PVP. Especially world pvp. I liked the idea of working with a big group as a team to take down this huge boss, and I always wanted to see every boss to see all the unique tricks around each boss.



posted on Oct, 23 2015 @ 07:00 AM
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originally posted by: mikegrouchy

originally posted by: ketsuko

Speaking as someone who spent years playing an MMO, it very much depends on HOW you play the MMO. I knew several very anti-social players in my time. Step into any PvP zone and you will find the notoriously anti-social griefers.


Angwe: The notorious World of Warcraft ganker (screenshots) NSFW: text language

On of the most infamous griefers. He shut down Menathil Harbor when he would log on.

Later he was the only person in the history of Reddit to be allowed an AMA (ask me anything) purely on the merit of being internet famous. A person only being internet famous is normally a restriction against Reddit authorizing an AMA.

Reddit: I am Angwe whe Ganker God of World of Warcraft

Being a troll was the best way to become famous back then.


Mike Grouchy


Your links are an EXCELLENT example of what I referred to in my post above. One need only read some of the discussion going on inside one of these games to see how completely unhealthy some of this is for children. I mean seriously, can anyone actually look at some of the language and discussion going on and honestly say games such as these are appropriate for developing minds???

Thank you for your post, it is a fantastic example of exactly what I was talking about!



posted on Oct, 23 2015 @ 07:14 AM
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a reply to: Hyperia

I love this line - "real life"

I have a family, I kayak, I go to the gym regularly, I am a full time student in a state college, I'm retired after 20 years of military service, I read and paint for fun in my off time.

I still manage 6-8 hours of WoW every week (and have never went on an unsanctioned killing spree).

So what is exactly is this "life" that you have that can't include a hobby such as WoW?



posted on Oct, 23 2015 @ 07:50 AM
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originally posted by: Kryties
I play World of Warcraft (WoW) daily. How would you all like to die?

But seriously, what a crock of crap. I've played not only WoW for 8 years, but shooting games like all the Battlefields since the first one, Call of Duty, World of Tanks plus many others - AT NO POINT IN TIME DID I GET THE URGE TO GO ON A KILLING SPREE!!!! Neither have I EVER come across anyone else in any of the games I have extensively played for many years who, in ANY way, shape or form indicated, suggested or gave me the impression that they would like to go and kill people, or recruit myself or others to some form of "cause" that would enact harm on others.


I realize the OP did say 'recruit' and to that end I would agree with what you stated. However, one can use the notion of recruiting in numerous contexts. I don't think there is active recruiting taking place to specifically cause harm, but I do believe there are a number of unsavory individuals who play these games who relish in the thought of creating anarchy, chaos and anger. These types love disciples and imitators, and this is a form of recuitment albeit not overt, but indirect.


As to the "antisocial" nonsense, my wife has also played WoW for 8 years and we have a healthy and functioning relationship. I have 3 real life friends who also play WoW and Battlefield whom I also see and go out with on a regular basis and we have healthy and functioning friendships. I also have about 20 friends on Facebook who I have met at different points in time in various online games, some of whom still play and some who don't, who I also socialise with on Facebook, on forums and elsewhere.


Perhaps it's just the way you structured what you wrote, but taken at face value it seems to illustrate a couple things. A big thing you and your wife have in common is interactive video games (regardless of which one). I have dozens and dozens of friends, and none of them play WoW. I have exactly zero Facebook friends. Sure, I have some friends who have FB accounts, but I don't and I know them from real life, not from the internet. I've never met anyone from an on-line game, likely because while I know of them I am just not into this kind of thing. (I raise cattle...outdoors, in the fresh air). I don't socialize on FB, but I have met (and always look forward to meeting) people from internet forums because I think it's important to put a real life, in person, face to a name. Most of them I like very much (not on FB, but in person), and some were not at all likeable, complete opposites of their on-line persona. Personality is many things, and the the written word on some forum is only one element. So, while I am not at all suggesting you are ant-social, your statement would appear to imply much of your social interaction is based around the internet...which debateably can lead to anti-social types of behavior in some people.



Can we PLEASE put this complete and utter nonsense to bed now?



In a word, no. The notion that interactive first person video games cause anti-social behavior and may lead to unhealthy actions is a discussion which needs to be explored and explored deeply. It is most certainly relevant in modern society and it is a notable developmental difference from times before the internet. Any, and all, contributing factors in acts of violence need to be equally explored. To squash one segment of discussion just because another issue may be more important to you personally doesn't weigh all the facts, and skews the end results. Objectivity is important in reality. Equally, reality is important in objectivity.
edit on 10/23/2015 by Flyingclaydisk because: (no reason given)




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