posted on Jun, 3 2012 @ 12:11 PM
reply to post by vkey08
I understand the scaleing. In my image I set up the environment to contain both the Earth and Mon, scaled them apprriately, and then "looked" at it
(rendered it). When viewing from "earth orbit" the moon "looked" much smaller than I thought it should. When I placed ISS in the scene, "my"
moon was much smaller than NASA photos of the same thing. Course I didn't account for lunar distance, since it vaires by a cnsiderable amount, nor
did I take into account the perspective or "view point" frm which the NASA images were probably taken. The result was a small moon.
When I backed my camera out, then "zoomed" in everything began to "look" correct. My guess is that NASA didn't release any images of ISS frm less
than a few 1's f miles (I had to back out some 50 or so iles to get it right.
I didn't think of the "scaled" line, probably easier than my method. Being an engineer, I scaled "display" units to the real world.
Anyway, I think I have a handle on this, now al I got to do is figure out how to do better lighting