"One Save Games" to hit market, limit used sales, only lets you play game once thru, page 2


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reply posted on 28-6-2011 @ 12:40 PM by warbird03
reply to post by fixer1967



That is a somewhat different issue, but it's not so different from merely renting a game.


reply posted on 28-6-2011 @ 12:45 PM by thisguyrighthere
reply to post by warbird03



That's interesting.

You'd think enviro-nazi's would be all over that. As it is regular DVD's and CD's are piling up in landfills like crazy. A one-use disposable DVD is just egregious.

Towns and cities all over America are placing draconian bans on plastic shopping bags and water bottles in the name of the environment and that's just the tip of the iceberg if trash piling into landfills is really their concern.


reply posted on 28-6-2011 @ 12:58 PM by fixer1967
Originally posted by warbird03
reply to
post by fixer1967



That is a somewhat different issue, but it's not so different from merely renting a game.


Well yes and no. My point is that if you buy a game for $50 or $60 and after a week of so it is nothing more than a frisbee to play fetch with the dog and not even good for that. The games had better be dirt cheap or the company that goes this way will not be around long.
This trend is going to put a lot of CDs and DVDs in the landfills


reply posted on 28-6-2011 @ 01:44 PM by Titen-Sxull
reply to post by wiandiii



As a gamer this idea is like a double-edged sword. On the one hand I could see it working alright for certain games if the game companies sell a FULL game and a Once Thru version. There are some games I might only want to play once through, game franchises that I wouldn't be interested in shelling out 60 bucks for up front so a cheaper Once Thru version would be ideal. However that doesn't seem to be what they're doing here... they seem to be taking the greedy route though I fail to see how this will work for console gaming where the save data is on a console hard-drive and not on disc. I also don't see how this could work for multiplayer games either.

I do see one other consequence, if the next person who gets the game has to start over from wherever I stop don't they also get all the achievements I unlocked and the items I collected? So couldn't I then charge friends money for getting them to a certain point in the game before I pass the disc off and capitalize on capcom's stupidity


reply posted on 28-6-2011 @ 01:49 PM by fixer1967
reply to post by sempul



"ownership" is just one more thing we are losing in the messed up world of today. It makes me sick to see this crap but it is here to stay. I see a day coming when you will have to pay by the year to use anything and everything. There very computer you are viewing this on will have to have a yearly payment or it will just stop working. Face it , that is the world of tomorrow where you own nothing but everything is used by you on a rental bases. There will even be a day to come where the car you drive will never be yours or the house you live in as well. Maybe even the clothes you ware will all be nothing more than a rental.


reply posted on 28-6-2011 @ 02:30 PM by lifeform11
reply to post by wiandiii



that sucks, oh well, it looks like i will have to make sure that when i buy a game it is not made by capcom.
how they see this as a selling point i have no idea, if i buy a game it is mine to do as i please, if i want to give it to a friend then i will.


reply posted on 28-6-2011 @ 03:30 PM by Seiko
reply to post by thisguyrighthere



I am in complete agreement with your sentiment here. This is one of the reasons why I'm such an advocate of opensource and am going to school right now.

The turning point will be when they tell us we can't make programs because the idea has already been used.

I hope this company faces a colossal fail.
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