Computer games industry threat to downloaders: 'pay up or we'll sue', page 5
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ATS Members have flagged this thread 5 times


reply posted on 21-8-2008 @ 05:59 PM by NorthWolfe CND
reply to post by wheresthetruth



It's about time action is being taken against these criminals...
If the trend continues soon we will have no music industry, no game designers and no software evolution...

Prison sentences should be included in the legislation to deal with multiple offenders, be they minors or not...



reply posted on 21-8-2008 @ 06:23 PM by dracodie
reply to post by NorthWolfe CND



ROFL , this has been happening for years , and it did not seem to cause any damage to most company´s , since they continue to grow

And if you have money to spend in cinema , games and music go ahead and spend it , not everybody his lucky enough to have money to spend in the exorbitating prices of those products , i know i dont.

[edit on 21-8-2008 by dracodie]


reply posted on 21-8-2008 @ 06:33 PM by Kranil
reply to post by sir_chancealot



Theft; receiving stolen property
Sec. 2. (a) A person who knowingly or intentionally exerts unauthorized control over property of another person, with intent to deprive the other person of any part of its value or use, commits theft


You download a game, movie or music, and you have deprived the original owner of possible profit. By the definition you provided, that's theft. It seems you're the one who's ignorant of the law.

[edit on 21-8-2008 by Kranil]


reply posted on 21-8-2008 @ 08:39 PM by TallWhites
Originally posted by Kranil
reply to
post by sir_chancealot



Theft; receiving stolen property
Sec. 2. (a) A person who knowingly or intentionally exerts unauthorized control over property of another person, with intent to deprive the other person of any part of its value or use, commits theft


You download a game, movie or music, and you have deprived the original owner of possible profit. By the definition you provided, that's theft. It seems you're the one who's ignorant of the law.

[edit on 21-8-2008 by Kranil]

Err, not quite so in other countries!

In Canada filesharing is 100% legal!


reply posted on 21-8-2008 @ 11:06 PM by WISHADOW
Originally posted by wheresthetruth

Computer games industry threat to downloaders: 'pay up or we'll sue'


technology.timesonline.co.uk
The computer games industry has launched an unprecedented assault on illegal downloads, demanding payment from thousands of families who obtained the latest releases over the internet without paying.

Five of the world’s top games developers will serve notice on 25,000 people across the UK, requiring each one to pay £300 immediately to settle out of court.
(visit the link for the full news article)


Related News Links:
www.theregister.co.uk
arstechnica.com
www.paidcontent.co.uk

Mod Edit: Breaking News Forum Submission Guidelines – Please Review This Link.


[edit on 20/8/2008 by Mirthful Me]






I knew it.


DOWNLOAD EVERYTHING YOU CAN!!!!



The DNS patch was just a big spoof to capture all the pirates and hackers. Games are really dumb to spin. They obviously have code to detect unregistered copies. Unless of course the world wide big government just patched the DNS.

And furthermore there are loads of cds and other data storage media on sale right now for dirt cheap. Maybe the 20,000 or so people that were busted should turn around and sue these companies that make these technologies available. What the hell is everyone going to do with all this "empty" storage?

Then sue Microsoft for leading the piracy industry with their bogus firewall and virus protection code.


reply posted on 22-8-2008 @ 12:41 AM by johnsky
reply to post by crackerjack



See, this is the kind of thing I was implying when stating game makers need to learn to make money through games without upfront payment.

Thats a novel idea.
Other game makers are realizing that there's an almost infinite amount of virtual billboard space in games, which can be used for advertising. Hence, income. The more people that play the game, the more money they get through advertisements in the game.


reply posted on 22-8-2008 @ 01:19 AM by dracodie
reply to post by johnsky



Yep , there has been a big bang in advertising thru videogames



According to Sony, it will introduce dynamic in-game advertising to its titles in an attempt "to bolster the already rapidly growing worldwide in-game advertising industry, which is expected to grow 1,150 percent to $971.3 million between 2006 and 2011 according to the Yankee Group."



reply posted on 22-8-2008 @ 05:43 AM by Lasheic
reply to post by dracodie



For example the gamecube console , ps2 and xbox were easy to "crack" to read copied dvd´s , while gamecube read mini DVD´s , and it was a pain in the ass to "crack" it , that was one of the reasons that made gamecube a failure.


This is just pure and utter nonsense. Want to talk about examples? Look at the Dreamcast. Sega screwed the pooch on that one and basically made the Dreamcast the most pirate-friendly console in recent history. Just burn a boot disk and away you go. Despite a strong start, and a great game library, by the end of the second year Sega was basically giving Dreamcasts away for free in a vain attempt to push it further into the market and gain a hold on the consumer base.

The problem is, console developers sell their product at a massive loss with the intention of making that money back on game sales via licensing fees. If everyone is pirating, then all that money the manufacturer is putting out to get their hardware base established does not return the investment. They LOSE money.

If you recall correctly, a somewhat similar problem plagued the PlayStation 2 when it first came out. It's architecture was horrid and it's launch utterly pathetic. Fantavision? Summoner? Nobody cared because all they were interested in was the promise of MGS2. They didn't buy a PS2 for games... they bought it for a cheap DVD player. So the attach rate for games to units was like 1:1 - and since DVDs don't return licensing fees - they lost out BIGTIME early on.

Not to blame the Dreamcast's demise solely on pirates, but they did play a substantial contribution to the console's death.


(Also, Wii is selling like gangbustas despite being harder to pirate for than it's competition)

[edit on 22-8-2008 by Lasheic]
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