reply to post by hknudzkknexnt
The implementation of a system which penalises players for exploring all possibilities within the game environment, will, for me, render most games
totally unplayable. In real life, I have no arrests to my name, have never been the perpetrator or instigator of a violent assault, outside of a self
defensive situation, have never fired a firearm, nor swung a heavy blade in anger, toward a foe.
I do however, get my rage on from time to time, and when I do, one of the ways I work that anger out, is I either go for VERY long walks, or I power
up the computer, access one of a range of games that "works" for me, and then I go and butcher thousands and thousands of sprites, in as many
thoroughly bastardly ways as I can manage. Depending on the level of freedom within a game, that is generally an awful lot of ways to really mess
But the reasons that certain games do the trick, is because instead of just offering me the ability to stand atop piles of my pixelated victims, they
also offer goals and objectives to aim at. There is purpose, and it is this purpose which brings me peace. Now, if those goals involve massive
barbarity, then so much the better. I mean, I know people who played Deus Ex: Human Revolution in the pacifist manner, by knocking every enemy out,
and relying on stealth, but me personally, I would knock the odd group of bods out too... Then I would walk around the room placing a silenced pistol
against their heads and emptying their brain pans. Every other sprite in that game however was given the sum weight in lead, that is the summary
punishment for sprites foolish enough to stand before my fury.
Hats on the ground is crucial for me in gaming. But it's just a game. The way I play computer games has no bearing on my behaviour the rest of the
time, because I am not a weak minded moron, with all the common sense of a stunned herring. What I am, is a person who treats computer games the same
way I treat all entertainment, that is, as totally separate from the reality in which I live. I play computer games that involve shooting the hell out
of things, but as a person I find firearms to be unwieldy, unnecessarily loud, a poor tactical choice of weapon in all but the rarest of
cases,obnoxious, and utterly ungentlemanly, and would never consider using one on another human being, unless the situation demanded it in the
sternest and most fulsome way. An example would be having just taken one from an armed bank robber, in which case he and his chums would be ventilated
at the nearest opportunity, assuming I hadn't already said a ballistic good bye to my own spleen by that point.
Just because I game, does not mean that I am tempted to go out and remove someone's kneecaps from a city block away with a rifle. That would be
tedious, and not at all decorous, and therefore totally against everything I stand for as a human being. However, in the game,I wouldn't think twice.
But life is not a game, and I do not play around with it.
I would be very upset if I were to find, that because some intellectual non-entity has decided that GTA is the instruction manual for life, I could
now be prevented from playing the way that I always have. And no, I do not mean flip out and murder everyone involved in the implementation of such a
system kind of upset. I mean the sort of, send a stern letter, begin a campaign to have it removed, to make the rights of right minded gamers who have
total separation between their fantasy lives and their real ones, and can maintain those barriers perfectly without conscious effort, more influential
than the rights of idiot morons to be coddled and advised by digital lawyers that their actions, if transmuted into the real world would constitute a
violation of the bloody Geneva convention!