I`ve been using 3ds max and compositors like aftereffects and combustion for many years. I`ve made my share of ufo videos. My 2 cents:
I`ve seen some people here saying this could been done in Vue. Why? Just because the haiti ufo videos were made in vue? The haiti clips are 100% cg,
with camera motion added from a tracked camera. That, and the good spectral skymodel in vue made a good looking video.
This, however seems to be a live shot. There is scintillation in the city lights, lights in the buildings go on/off. Also something looking like
subtle heat distortion. It would have been easier making it in a more full fledged 3d app like 3ds max, lightwave, maya, modo, cinema etc. Also it
could just as easily been made in a compositor like after effects/combustion/fusion etc.
If it was done in a 3d app, the footage would have to been cameratracked before he could insert the ufos.
Since the scene is mostly a flat cityscape without any motion parallax, 2d tracking is done easy i.e after effects.
The ufos also have the scintilllation effect.
If Mr. Santos made this video by the means of cgtools, he did a good job imo. It is very subtle, the ufos/lights blend good into the environment. the
ufos appear, then some disappeares and then reappeares on another location. A special move i would say. A 3d-geek would have loved to put a modelled
craft in there(like c2c drones, which after one glance i could bet my pants they were rendered in lightwave/fprime) These are just some distant
The only thing that doesn`t look quite right is the path of the camera, as others have pointed out. But it could be. If the camera was mounted on a
tripod, you wouldn`t just as easy point the camera as you would with your hands.
And ofcourse, the quality of the video isn`t really good enough to make exact claims. Imo it looks real. But everything can be faked, it`s just a
matter of skill.