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The video game industry needs new product

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posted on Aug, 19 2013 @ 10:55 PM
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Originally posted by Thorneblood
Third game concept

Me and Darkbake are kinda speaking about this now in PM

Essentially it would combine the Space ship dogfighter genre with a bounty hunter concept, allowing the player to navigate from planet to planet to colony etc within our solar system, hunting down bounties while following a greater storyline.

Think a combo of Wing Commander with a FPS once your are out of your customizable ship.





We interrupt this program for some music from Japan.


The only Japan Animated series that was built around a great band,
instead of being a series in quest of decent music.


Customizeable ships + FPS + space dog fights + bounty hunting x over arching story.



Do you have any idea how easy it is to get lost in space,
never seeing a single other player .... ever...
or how long it takes to travel between planets?


Mike
edit on 19-8-2013 by mikegrouchy because: (no reason given)



posted on Aug, 19 2013 @ 11:09 PM
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reply to post by mikegrouchy
 


Forgive if i get his name wrong, i wanna say Heimlich?

God i can't find his name anywhere atm...

Anyway, the Dragon that runs one of the Corporations would be your main adversary, but the game itself could easily present obstacles for each "game area' based on the content provided in Shadowrun.

Honestly this is one of the games that i really, REALLY, wanna play regardless of who makes it.



As for the Bebop game...

I know how big space is, and i am not overly fond of multiplayer games in their current form so interacting with other players wouldn't be that big imo.

Except, perhaps, in a straight arena style online combat setting.

As for travel, hyper jump, warp gates, etc would allow for quick travel around the solar system.

I think both the Shadowrun Idea and this idea would be better played in a Co-Op setting, similar to what RPG's used to be before WOW came along and massive guild/25 party raids were built

Frankly i would rather just play a game like this with my brother and a few other gamer contacts then millions of people in a persistent online world who i never really talk to and can barely stand anyway.
edit on 19-8-2013 by Thorneblood because: (no reason given)



posted on Aug, 19 2013 @ 11:14 PM
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I think you missed an opportunity there.

I was hopping you would say that Space travel was normal,
but,
to get to another planet quickly the ship would have to hire A magician
to take them through the astral.


Mike



posted on Aug, 19 2013 @ 11:22 PM
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If we could create an epic enough story, then i'm 100% sure we could find some adventurous investor to back us in our endeavours.

Thinking ahead to the future and trying to incorporate the extreme psychological enthralling potential of the Virtual Reality concept that plays on human emotion in depth as well as the stunning sights/sounds means the creation of whole new digital worlds essentially.

That game could literally be digital sorcery.

Imagine something, and create it. Understand? I should probably copyright that idea right now.
Okay, I did, it's mine.
edit on 19-8-2013 by yourmaker because: (no reason given)



posted on Aug, 19 2013 @ 11:23 PM
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reply to post by yourmaker
 


Kickstarter would work just as well as finding an investor


Hopefully, anyway.



posted on Aug, 19 2013 @ 11:25 PM
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reply to post by mikegrouchy
 


That reminds me of some of Spelljammer actually....

Which wouldn't be a bad game concept either....

I have a full magic in space write up somewhere on my HD. Gods ruling various solar systems with the standard fantasy race line up occupying each sector of the universe.




posted on Aug, 19 2013 @ 11:25 PM
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reply to post by mikegrouchy
 


That reminds me of some of Spelljammer actually....

Which wouldn't be a bad game concept either....

I have a full magic in space write up somewhere on my HD. Gods ruling various solar systems with the standard fantasy race line up occupying each sector of the universe.




posted on Aug, 19 2013 @ 11:27 PM
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Originally posted by Thorneblood

Anyway, the Dragon that runs one of the Corporations would be your main adversary, but the game itself could easily present obstacles for each "game area' based on the content provided in Shadowrun.

Honestly this is one of the games that i really, REALLY, wanna play regardless of who makes it.



A dragon that has a different look in each of the
    Astral
    Real
    Matrix

And requires three raids to kill all three heads simultaneously.


You might have something there,
that could resonate with world right now.


Mike



posted on Aug, 19 2013 @ 11:28 PM
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I would want a game based around the concepts of a vastly scientifically superior race on the edge of one galaxy encountering a magical kingdom based entity on the edge of another and how they interact in between when they realize each other exists, if it were possible to construct of gaming universe in such a way.

Like Halo/Star Wars meets Zelda/Lord of the Rings (except way more powerful and spirtual)
A mix of several genres and styles of game. Something.



posted on Aug, 19 2013 @ 11:29 PM
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Originally posted by yourmaker
If we could create an epic enough story, then i'm 100% sure we could find some adventurous investor to back us in our endeavours.

Thinking ahead to the future and trying to incorporate the extreme psychological enthralling potential of the Virtual Reality concept that plays on human emotion in depth as well as the stunning sights/sounds means the creation of whole new digital worlds essentially.

That game could literally be digital sorcery.

Imagine something, and create it. Understand? I should probably copyright that idea right now.
Okay, I did, it's mine.


The guy who invented Battle-Chess
never wrote a line of code in his life.

He wrote a spec sheet that famously said

A game exactly like chess,
but when you take a piece it animates a fight.



Mike



posted on Aug, 19 2013 @ 11:30 PM
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reply to post by yourmaker
 


They call that game Warhammer 40000



posted on Aug, 19 2013 @ 11:30 PM
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Originally posted by yourmaker
I would want a game based around the concepts of a vastly scientifically superior race on the edge of one galaxy encountering a magical kingdom based entity on the edge of another and how they interact in between when they realize each other exists, if it were possible to construct of gaming universe in such a way.

Like Halo/Star Wars meets Zelda/Lord of the Rings (except way more powerful and spirtual)
A mix of several genres and styles of game. Something.


I've always wanted to board and sack the Starship Enterprise
with an army of Undead skeletons.

Skeletons don't need to breath in space, you see....


Mike



posted on Aug, 19 2013 @ 11:31 PM
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reply to post by mikegrouchy
 


Yea, i wanted a future based game that didn't focus entirely on

A) A post apocalyptic earth where everything is destroyed

B) An alien/monster invasion where everything is destroyed (or about to be)

FYI
Cyberpunk is coming out soon....so this might have already been done.

edit on 19-8-2013 by Thorneblood because: (no reason given)



posted on Aug, 19 2013 @ 11:32 PM
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Originally posted by Thorneblood
reply to post by yourmaker
 


They call that game Warhammer 40000








You just _had_ to bring up the god emperor didn't you.




Mike



posted on Aug, 19 2013 @ 11:34 PM
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Yea, its a great game

Also one of the few old school RPG's that they did right in a video game...

Poor D&D, Vampire the Masquerade, Shadowrun, etc...

Why can't any companies do these games right?

Played Neverwinter yet? WTF was that! LOL
I actually posted a long rant on the D&D boards chewing them out for letting WOW rip off all their game ideas and then failing to make anything comparable to out do it.

edit on 19-8-2013 by Thorneblood because: (no reason given)



posted on Aug, 19 2013 @ 11:39 PM
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Originally posted by Thorneblood
reply to post by yourmaker
 


They call that game Warhammer 40000



Just read up on it. Yeah i'm waaaay far behind, like 26 years behind the world it seems.


The story concept of that game is amazing, kind of what I imagined but more or less FPS and more exploratory like Grand Theft Auto or maybe Skyrim.
I also didn't imagine so many different factions squaring off,
it was more like 2 separate entities that had already created alliances within themselves.

That would be my problem in the gaming industry, I haven't really played enough games to know if i'm ripping off an entire concept already or rehashing something done and thought a million times.



posted on Aug, 19 2013 @ 11:41 PM
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reply to post by yourmaker
 


Familiarity is ok when making Video Games IMO. People want games that are both original and familiar, so it wouldn't be impossible to do this you would just have to take it from a different perspective.

I should also point out that all of these ideas are what i call "the obvious games" things so basic and common throughout the Game/Comic/Cartoon worlds that they could easily be done and built.

The one i am working on now is both original and familiar, i have high hopes for it but lack the means to connect with any real developers.

Until now



posted on Aug, 19 2013 @ 11:44 PM
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Originally posted by Thorneblood
Yea, its a great game

Also one of the few old school RPG's that they did right in a video game...

Poor D&D, Vampire the Masquerade, Shadowrun, etc...

. [color=gold] Why can't any companies do these games right?

Played Neverwinter yet? WTF was that! LOL


Actually I'm glad you asked.

I have a theory.

[everyone leaves the room to go for lunch]

What did I say?








First of all,
Steve Jackson Games
was closely involved with Fallout.
It was supposed to be the PC version of G.U.R.P.S.

But they broke it off just before launch.

Fallout was a hit,
and went on to many sequels.



This is not a coincidence.



Pen and Paper RPGS require the active participation of the players imagination.
No artwork will ever meet what so many
disparate groups are expecting.

By allowing Fallout to be its-own-thing,
even G.U.R.P.S. players enjoyed it, as it didn't fail their expectations.




Two exceptions.

The Lord of the Rings movies worked because the old D&D players had faded,
and most people were playing Magic The Gathering.

And.

Warhammer worked because,
their games always had a strong artistic presence,
so the fan base already had the same visuals in mind.



Mike
edit on 19-8-2013 by mikegrouchy because: (no reason given)



posted on Aug, 19 2013 @ 11:46 PM
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We could do an entirely separate thread on fantasy art....especially in Video Games.

For some reason i am constantly finding great fantasy art pics that could be spun into amazing games but are never used.



posted on Aug, 19 2013 @ 11:47 PM
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Originally posted by yourmaker

Just read up on it. Yeah i'm waaaay far behind, like 26 years behind the world it seems.


The story concept of that game is amazing, kind of what I imagined but more or less FPS and more exploratory like Grand Theft Auto or maybe Skyrim.
I also didn't imagine so many different factions squaring off,
it was more like 2 separate entities that had already created alliances within themselves.

That would be my problem in the gaming industry, I haven't really played enough games to know if i'm ripping off an entire concept already or rehashing something done and thought a million times.




That game is so old,
it already had a hit online comic,
that then faded into obscurity.




tsolr.com


I mean ^ just look at how short that url is.

Positively ancient in internet years.


Mike
edit on 19-8-2013 by mikegrouchy because: (no reason given)



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