posted on Jan, 20 2009 @ 01:09 PM
First thing I thought of was flintnapping. Very old, very usefull skill that is being lost in our steel world. Good enough napper can make knives,
arrowheads, spears, I've even seen axeheads.
Next up was the ability to make paper. Doesnt need to be something worth writing on, merely something worth wiping with. A man with TP has a very
valuable skill and product indeed.
The ability to convert sugars into something intoxicating as someone else mentioned will have its place. Wine is the easiest I can think of, keep the
needed parts around for a still in your cache as well. If you build a still, youre on your own with the law, I am not saying you should have one
running in your backyard.
The ability to make cheese should you have milk. Milk spoils fast, cheese is the best way I can think of to preserve the calcium.
Leathercraft was mentioned, but in order to get leather, you had better know how to tan a hide. Brain tanning is traditional, and still practiced by
some, good thing to know. With that, trapping is a skill that not many of the masses are any good at. Sure to take a deer with a gun or bow is one
thing, but to have a 24 hour "hunter" taking game for you is another. Also, some animals with very warm dense fur are difficult to hunt, while
trapping seems to do rather well. Think beaver, martin, wolves, wolverine.
Obvious one is medicine. As has been stated in other threads, take an EMT course, books wont cut it.
Thats all I can think of for now, will offer any other ideas I come up with. Good thread BTW.