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Originally posted by watch_the_rocks
One thing that has always got me with this faster than light travel thing: no matter what happens, the ship is always moving through space relative to a fixed point. So what happens when it slams into a star?
Originally posted by XphilesPhan
Well, if we travel faster than light it wont be in a state of matter as that is impossible, it will be in a state of energy which would negate colliding with objects in space.
Originally posted by CaptainIraq
Originally posted by XphilesPhan
Well, if we travel faster than light it wont be in a state of matter as that is impossible, it will be in a state of energy which would negate colliding with objects in space.
Incorrect. No matter how fast you travel, you are still matter. Matter does not dissappear into thin air, so says the Law of Conservation of Matter.
Originally posted by sardion2000
Maybe not into thin air, it is sort of concievable it could disappear into another dimension as is postulated by the theory in the thread I posted above.
Originally posted by CaptainIraq
Originally posted by sardion2000
Maybe not into thin air, it is sort of concievable it could disappear into another dimension as is postulated by the theory in the thread I posted above.
And you hit the nail right on it's head. The basic premise on warp drive is going into another universe. So, you would not be in a state of energy, simply matter in another universe. And hitting a star would depend on if there is a star in your path in that universe you are entering. That brings up the main navigational issue: How can you find out what is in your path in that alternate universe without actually going there?
[edit on 20-7-2006 by CaptainIraq]
merely bending space, to me, seems like it would take a certain amount of time for the space to bend to your point (especially if it is light years away), and then when released, it would take time for it to unbend back to the original point...
The navigation system onbaord would have to be extremely precise, and be able to plot a perfectly direct course, and would have to have some type of extremely long distance radar, to be able to take into account all of the stars/planets/comets/meteorites/etc. in it's path, and their speeds, and calculate an extremely precise window of opportunity.
Originally posted by thesaint
The navigation system onbaord would have to be extremely precise, and be able to plot a perfectly direct course, and would have to have some type of extremely long distance radar, to be able to take into account all of the stars/planets/comets/meteorites/etc. in it's path, and their speeds, and calculate an extremely precise window of opportunity.
Wouldnt the fact that we were moving faster than light mean travelling faster than the actual radar waves we needed to plot our direction?
Originally posted by Mechanic 32
Okay, get this...
If a craft travelling past the speed of sound, upon breaking the sound barrier, produces an audible 'sonic boom'. what happens to a craft travelling past the speed of light?
A 'visual boom'??
Just a related thought I had while reading through some threads, regarding breaking the sound barrier, and reducing, or eliminating the sonic boom.
sorry for straying a bit off-topic, but this is related, and very thought provoking.
[edit on 7/20/2006 by Mechanic 32]
Originally posted by Tom Bedlam
Originally posted by Mechanic 32
Okay, get this...
If a craft travelling past the speed of sound, upon breaking the sound barrier, produces an audible 'sonic boom'. what happens to a craft travelling past the speed of light?
A 'visual boom'??
Just a related thought I had while reading through some threads, regarding breaking the sound barrier, and reducing, or eliminating the sonic boom.
sorry for straying a bit off-topic, but this is related, and very thought provoking.
[edit on 7/20/2006 by Mechanic 32]
Particles traveling faster than the speed of light in a medium other than vacuum DO in fact leave a "visual boom".
It's called "Cerenkov radiation" and it is what's responsible for that pretty blue glow around water moderated reactors.