posted on Apr, 11 2005 @ 08:16 PM
That's what I loved about playing hold 'em poker online. If you are a decent player you start to intimidate people, then you can start to bully
them. Always watch the guy who sits their quietly folding almost every hand. It's easy to forget he's there in an online game. Then you'll run into
a hand like this.
You: A K
Him: 34(suited- note that calling the blind for him is a semi-bluff unless he posted the big blind, but from time to time quiet guys will go to the
flop with small hands).
Everyone checks for fear of those Aces till some sucker bluffs, then you and the quiet guy call. You should be afraid right now because the quiet guy
didn't fold- if you should probably be asking yourself if he has a full house, but if you haven't been paying attention to him you wont even know
what you're getting into.
He catches his 5 on fourth street and now he's got the straight- bluffer opens, quiet guy raises, and you figure he's got the last ace and you'll
beat him with the king kicker, or maybe that he's got a pocket pair, so you raise eachother all the way to the limit. He's gonna put a nice little
dent in your bankroll and make up for all the folding he did earlier.
I'm no rounder but I learned real fast that online it's the quiet ones you gotta watch. You can't bully them too easily because they wouldn't be
in if they didn't have the cards.
In other news, I've started developing a counting system for the card craps they play at some of the Indian casinos here in CA. It shows promise,
although I'm still a little uncertain how it will perform with "live ammo". Its not good all of the time, but it would give me a hint when I can
expect 2, 3, hard 4 hard 10, 11, and 12. All big payoff bets.
It basically works like this. In the casinos around here they take two seperate stacks of 20 decks (ace through six only) and pull one card from each
stack to generate the numbers instead of using dice (illegal in CA).
I assign a value of negative 1 to Ace and 2. Zero to 3 and 4. positive one for 5 and 6. I keep a running count of the deviation from zero in each
stack. If both stacks are in deep in the negatives, we can expect to see the high numbers start showing up, so hard 10 and field bets are in order. If
both stacks go high, we can expect low numbers. hard four and any crap bets are in order. If both decks hang close to zero, or if one goes high and
one goes low 6, 8, and 7 will be coming up- with the odds favoring 7 heavily- a 3 unit don't pass bet can insure 1 unit place bets on 6 and 8 to
generate profits just about no matter what in this situation.
If one goes low or high while the other hangs close to zero it is a good time to place the 5 or the 9 (5 if the deck has gone high, 9 if it has gone
What remains to be seen is if this system will work with as many decks as they are using in the casinos. It looked impressive on my first run through
this afternoon, but I only had 4 decks per stack to work with (I wasn't gonna spend 30 bucks just to buy a bunch playing cards you know) So after a
few more trials i may go see if it looks as good at the tables.
if it goes well I'll post a chart and the results of a few more trial runs to demonstrate.