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Medal of Honor™: Above and Beyond is an action-packed, immersive VR experience set in World War II, where you step into the boots of an agent of the Office of Strategic Services (OSS) in war-torn Europe. A deep single-player campaign takes you through historic events on land, air, and sea, sabotaging Nazi bases, subverting enemy plans, aiding the French Resistance, and much, much more. In this blog series, we’ll take you inside the development process, exploring everything from the lengths the audio team went to get the authentic sounds of a Sherman tank, to the in-depth interviews with WWII veterans featured in the game. In this first installment, we spoke with game director Peter Hirschmann about the development of the narrative campaign for Above and Beyond and got some inside intel on the missions ahead.