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originally posted by: KKLOCO
a reply to: 1point92AU
Never seen this one before. S & F
The object has an interesting shape.
That must have been bizarre to see in person. He sounded genuinely surprised when he was trying to get his sister to stop.
Thanks for sharing.
ETA, consumer drones came out in 2012, if I’m not mistaken. I doubt the original models could move that fast. We need the drone expert to weigh in on this.
The objects movements seem very unnatural for any type of craft we have. Almost like floating on air.
originally posted by: ConfusedBrit
Best to hold back on the "Woah"s and "Awesome"s...
a reply to: 1point92AU
It's certainly a fun daylight video in the old-school style of Adamski/Meier, but the stabilised version of the video underlines how we shouldn't take it too seriously:
And here's a closer examination of the 'shoulder glitch':
originally posted by: Alien Abduct
a reply to: 1point92AU
A: Hey I seen a UFO!
B: Pics or it didnt happen....
A: Presents pics
B: those are fake I tells ya!
A:
originally posted by: 1point92AU
originally posted by: ConfusedBrit
Best to hold back on the "Woah"s and "Awesome"s...
a reply to: 1point92AU
It's certainly a fun daylight video in the old-school style of Adamski/Meier, but the stabilised version of the video underlines how we shouldn't take it too seriously:
And here's a closer examination of the 'shoulder glitch':
I'm not totally convinced either way. The video doesn't prove anything ET and the debunker (IMO) doesn't pose a strong enough position of the shoulder pitch. It's speculation either way.
The one thing I find the most interesting is the shadow you can very clearly see as it races just above the tree line around the 48 second mark. The shadow changes size as it traverses the treeline. A real shadow would change size due to how close or far away the tree line is and the tree line is varied in height which would account for the changing size of the shadow. Watch this section very closely in the first video you posted. Start at the 48 second mark and watch it from there. The shadow changes sizes multiple times according to the size of the trees in the treeline.
If this is CGI then whomever did this needs to go work for Pixar because their attention to detail is next level.
originally posted by: merka
originally posted by: 1point92AU
originally posted by: ConfusedBrit
Best to hold back on the "Woah"s and "Awesome"s...
a reply to: 1point92AU
It's certainly a fun daylight video in the old-school style of Adamski/Meier, but the stabilised version of the video underlines how we shouldn't take it too seriously:
And here's a closer examination of the 'shoulder glitch':
I'm not totally convinced either way. The video doesn't prove anything ET and the debunker (IMO) doesn't pose a strong enough position of the shoulder pitch. It's speculation either way.
The one thing I find the most interesting is the shadow you can very clearly see as it races just above the tree line around the 48 second mark. The shadow changes size as it traverses the treeline. A real shadow would change size due to how close or far away the tree line is and the tree line is varied in height which would account for the changing size of the shadow. Watch this section very closely in the first video you posted. Start at the 48 second mark and watch it from there. The shadow changes sizes multiple times according to the size of the trees in the treeline.
If this is CGI then whomever did this needs to go work for Pixar because their attention to detail is next level.
You dont even need to look at the shadow, the very first part (by the trees, by the head) shows telltale signs of it being CGI. As the camera is heavily bouncing around, the UFO "stutters" with the camera movement, enough to be clearly noticable.
originally posted by: 1point92AU
originally posted by: merka
originally posted by: 1point92AU
originally posted by: ConfusedBrit
Best to hold back on the "Woah"s and "Awesome"s...
a reply to: 1point92AU
It's certainly a fun daylight video in the old-school style of Adamski/Meier, but the stabilised version of the video underlines how we shouldn't take it too seriously:
And here's a closer examination of the 'shoulder glitch':
I'm not totally convinced either way. The video doesn't prove anything ET and the debunker (IMO) doesn't pose a strong enough position of the shoulder pitch. It's speculation either way.
The one thing I find the most interesting is the shadow you can very clearly see as it races just above the tree line around the 48 second mark. The shadow changes size as it traverses the treeline. A real shadow would change size due to how close or far away the tree line is and the tree line is varied in height which would account for the changing size of the shadow. Watch this section very closely in the first video you posted. Start at the 48 second mark and watch it from there. The shadow changes sizes multiple times according to the size of the trees in the treeline.
If this is CGI then whomever did this needs to go work for Pixar because their attention to detail is next level.
You dont even need to look at the shadow, the very first part (by the trees, by the head) shows telltale signs of it being CGI. As the camera is heavily bouncing around, the UFO "stutters" with the camera movement, enough to be clearly noticable.
I went back and looked again at the point you reference and do not see it "stutter" as you put it. Still....I would like to know from someone who does CGI work how difficult it would be to match a shadow to changing tree height as what we see in the video. Maybe it's really easy and maybe not. Still if it is CGI then as I said the person who did it has amazing attention to detail as that shadow changes sizes multiple times and correlates directly to the size of the treeline as it passes over.
originally posted by: merka
originally posted by: 1point92AU
originally posted by: merka
originally posted by: 1point92AU
originally posted by: ConfusedBrit
Best to hold back on the "Woah"s and "Awesome"s...
a reply to: 1point92AU
It's certainly a fun daylight video in the old-school style of Adamski/Meier, but the stabilised version of the video underlines how we shouldn't take it too seriously:
And here's a closer examination of the 'shoulder glitch':
I'm not totally convinced either way. The video doesn't prove anything ET and the debunker (IMO) doesn't pose a strong enough position of the shoulder pitch. It's speculation either way.
The one thing I find the most interesting is the shadow you can very clearly see as it races just above the tree line around the 48 second mark. The shadow changes size as it traverses the treeline. A real shadow would change size due to how close or far away the tree line is and the tree line is varied in height which would account for the changing size of the shadow. Watch this section very closely in the first video you posted. Start at the 48 second mark and watch it from there. The shadow changes sizes multiple times according to the size of the trees in the treeline.
If this is CGI then whomever did this needs to go work for Pixar because their attention to detail is next level.
You dont even need to look at the shadow, the very first part (by the trees, by the head) shows telltale signs of it being CGI. As the camera is heavily bouncing around, the UFO "stutters" with the camera movement, enough to be clearly noticable.
I went back and looked again at the point you reference and do not see it "stutter" as you put it. Still....I would like to know from someone who does CGI work how difficult it would be to match a shadow to changing tree height as what we see in the video. Maybe it's really easy and maybe not. Still if it is CGI then as I said the person who did it has amazing attention to detail as that shadow changes sizes multiple times and correlates directly to the size of the treeline as it passes over.
Its hard to describe it because if you cant see it... well then you dont see it. When you do see it, its hard to unsee, because you'll see it in lots and lots of "real" UFO clips.
Perhaps stutter is the wrong word, more like... the movement on the UFO match the movement of the camera. When the camera dips down, the UFO dips down as well - just a few pixels, but enough to be noticable. A real physical object would never do this in sync with the camera. This to me indicate CGI and the inability to properly sync the rendered frames with the fast movement of the video, thus resulting in a "stutter". TL;DR the object appear as being on 2D plane *trying* to sync properly with the camera in order to stay in place, but fails.
Or you could call it lag, lol.