posted on Mar, 23 2017 @ 03:52 PM
a reply to: Shamrock6
Hmmmm.....I don't know about "not meeting the bar".
In Andromeda you're setting up and entire area of a galaxy to colonize, setting up outposts, deciding who gets out of stasis first, having to craft
things, and to do that you have to locate find find resources, all while fighting off bad guys. There is story to be found and if you talk to enough
people, you get more background, both from those you came here with, and those who are from here.
You have a lot more say in what is going on, and what path you take. Much more than any of the first 3 ME games. By the time ME3 rolled around it was:
Run from the reapers, and when you're done with that: run from the reapers some more.
On top of that, you also had to deal with paragon and renegade points: Don't have enough of either? OH, so sorry, that locks out options that you have
Don't get me wrong, I loved the first 3 ME games. But ME:A seems to shout "MORROWIND" to me. It's feels that open ended. Like they've thrown us in and
pretty much said: Good luck! Hope you make the best choices.
Time will tell I guess. Fans and Players are what makes or breaks a game. Personally I tend to ignore critics and make my own decisions on things. So
far ME:A get's 2 thumbs up from me. The only thing I don't like about it right now is not being able to save during priority missions....but then
playing Bioshock: Infinity got me used to that.