posted on Jun, 2 2015 @ 02:19 PM
I've just got to post an update to this thread. Since I originally posted, the game will be coming out on some new consoles! Originally, the game was
to be made just for PS4, XBONE, and PC. Some of the stretch goals have been achieved with funding, so now it will be coming to Wii U (And still using
Unreal Engine 4!) plus it will be coming to PSVITA! They say that these versions will not scale down the versions that are made for the consoles/PC.
I suspect they may need to scale things down for the Vita version, but Armature will be the studio handling the Wii-U and Vita ports. This is good
news for those consoles, because Armature has a well-known history in making great games for both of these consoles. The next stretch goal will likely
be funded, and that is the Vita version.
The stretch goal after that I suspect is to bring an orchestral soundtrack to the game. All of this is very exciting to me. Inti Creates will help
with the art and shaders. Since Koji Igarashi will be directing, it will be great-I'm sure.
The game will not release until March 2017, so it will take 2 years to make (which isn't bad). They will be also hiring more voice actors for the
English version soon as well. The stretch goals of retro-levels have now been achieved, as well as 8-bit remixed soundtrack.
The monsters will come from the 3rd Key of Solomon, so it's doubtful that Dracula will appear as a boss in this game. There's plenty of monsters to
create from that material. The game will be set somewhere in the 1700's to 1800's from what I've gathered.
If you're into this type of game, I think it will be worth taking a look at. Take that Konami! The genre is not dead. It's quite alive and well. I'm
sure that there will be sequels or a series that will develop around this. I hope the larger developers start learning that if they don't give the
gamers what they want, they will kill off the well-known intellectual properties for good. I'm talking to developers like you Square-Enix, Rare, etc.,
etc., etc.! The future of video games is going to be bleak and empty with the large developers if they don't take note of this. That's where the "real
talent" that made them well-known will split off and make the things that their fans want. The revolution in entertainment is here to stay.
In some ways, I hope this gives Konami the motivation to make a 2-d Castlevania in the future, but I don't think it will be anything close to the old
ones, without Mr. Igarashi's help.