posted on Jan, 1 2015 @ 10:41 PM
originally posted by: Heruactic
I had the game as soon as they started selling, but this game is just not for me. I tried so many times but i can never achieve a stable horizontal
orbit. It allways skews on an angle and that gets in the way of traveling to other planets. Wish they would put in star trek warp drives so i can just
explore the universe.
I've been playing for a few months, and one thing that helped me learn how to get into orbit (and then manipulate that orbit) was watching the videos
from Scott Manley on youtube, and downloading the mod MechJeb.
MechJeb automates a lot of the procedures, including liftoff and initial orbit, and if you pay attention to what it's doing you will eventually learn
how to be effective in your flights. I used MechJeb until the recent BETA release, now I can get anywhere I want without it. The
videos from Scott Manley
are a great place to pick up the little
tips and nuances that will make KSP more enjoyable to a new player.
It allways skews on an angle and that gets in the way of traveling to other planets.
Remember, if you have the fuel you can always adjust your orbit. If you visualize your current orbit and your desired orbit, move about 90°away from
where the two orbits would "pivot" and burn towards your "normal" or "antinormal" nodes.
You'll have to mess with the positioning and timing etc, but you can do all kinds of things if once you get the hang of it. I'm far from a great
player, but once I learned a few of the basics and watch the MechJeb mod in action I've became a much better pilot in KSP.
edit on 1/1/2015 by
ChaosComplex because: (no reason given)