I started playing KSP not too long ago to. Took me awhile to actually get the hang of things and have 20 hours in so far.
Currently I just play the Science mode. I have about 5 ships in orbit around Kerbin, 1 or 2 orbiting the Mun, 1 stuck on the Mun, and a few ships
flying off to who knows where (orbiting the sun?).
On one of my first attempts at orbiting Kerbin, I lost control and sent the ship way out into space. Not knowing what to do, I had the pilot exit the
craft (I was thinking the ship was moving slow and since there's no gravity out there, the little dude could hold on.....). Well, that dude flew off
the ship right away and is now orbiting the sun. He's still alive though after 30ish days floating in space.
I still have yet to land on the Mun and come back. My first attempt ended with a ship falling too fast and blowing up on impact. On the second try, I
managed to slow it down and sort of successfully land. The impact blew up my rocket and fuel to get home, but I still landed and survived.
I'm in the mood for reviving slightly old threads today. (This is my second, so far.)
This thread gave me the bug and I wound up buying KSP back in February. Yeah, I missed out on the sale. Kind of a putz move on my part. But holy heck
is it awesome! It is the time suck I envisioned it to be. I jumped right into career mode without doing any sandbox play or tutorials. I figured,
"Hey! I've got a BS in physics! I know a decent amount of rocketry! How hard can this be?"
Did I mention putz moves? It took me quite a few launches to make orbit. The worst was I had to test a part on an escape trajectory from Kerbin. I
didn't think to use a probe core and wound up turning one of my Kerbalnauts into Major Tom. One day I'll rescue him....
One thing I've found myself doing is playing the game in real time, using the time warp as little as possible. It's fun to go to bed and see what's
gone on overnight. Right now I have manned missions en route to Eve and Moho, a manned station and base around Mun, a manned base on Minmas, and
various probes to the outer planets.
I have added in various mods, including the much loved/loathed MechJeb. Here is the list of what comes to mind:
originally posted by: Lysergic
I'd like to dedicate this post to all the brave Kerbals I've killed.
I ended my last game in Beta with 20 something flights going off randomly into space with no hope of returning....
In my 1.0 launch, I had 5 or so flights just out of orbit and returning to Kerbin. I thought that I could just start new launches while others were
descending and they would deploy their landing parachutes automatically......they didnt.
edit on 30-4-2015 by buni11687 because: (no reason
Procedural fairings and parts
DE (but obsolete now)
o and remote tec cause I loooovvvvveeeee to suffer and torture myself
edit on 2-5-2015 by crazyewok because: (no reason given)
I have been getting a weird Kraken every so often. When I go to the Space Center from an active craft, then to a different craft through the Tracking
Station, the craft undergoes unplanned rapid disassembly and is ejected from the solar system. The only fix is to manually close the game and restart.
When I restart everything is hunky-dory as far as the last manual or quick save, whichever was most recent.
I would think a PC, not a tablet. But it's coming PS4 and Wii U soon I believe.
My laptop is pretty low end, and about four years old, so it's a bit finicky for me. All the graphics and everything are bare minimum and it can still
be slow at times. I'm also not sure if it will run on quad core or 64 bit systems.
It has a steep learning curve, but once you get into orbit it's pretty easy. There are a lot of tutorials and videos and out there for just about
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