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The game, which described itself as a “Popular game hunting on [sic] gays! Play and do not be gay!” was removed by Google on Monday morning following complaints from social media users.
However, it had been available since 5 November with an ‘Everyone’ suitability rating. Furthermore, before its removal, the title mustered a four-star rating from 352 reviews, accumulating over 10,000 downloads.
The app tasked players with hunting naked gay men using a shotgun in order to prevent a suggested rape. On the Google Play platform apps are not reviewed, instead with developers offered “Content Guidelines”.
Shooting games have been around for years now, and slowly the populace has been indoctrinated to become completely blasé about it. It happens ever so slowly, that you don't even realize that yesterday's gamers become tomorrow's drone operators. Hate that is cultivated becomes the next agenda for someone in charge.
originally posted by: Cancerwarrior
So if all of these gamers are indoctrinated into violence by playing violent video games...
originally posted by: Cancerwarrior
So if all of these gamers are indoctrinated into violence by playing violent video games...
It's not that they're getting indoctrinated INTO violence - it's that they're getting indoctrinated into accepting violence as the norm, culturally.
You cannot deny that gamers will be the drone operators - they have been trained for a very long while now. If it's "fun" for them they may well be able to rationalize away the killing of human beings one day, as long as they are "told" it's for a "just cause"
Violence is not an innate part of MY nature; nor is it of the company I keep. Human nature was meant to evolve beyond our history, we just haven't done so very well, yet.
originally posted by: Cancerwarrior
Maybe all of this rise in violent video games is a symptom of a sick society instead of the cause. Maybe people are giving in more to the violence that is an innate part of human nature instead of moving away from it.
And yet the very idea of drones unsettles. They’re too easy a placeholder or avatar for all of our technological anxieties—the creeping sense that screens and cameras have taken some piece of our souls, that we’ve slipped into a dystopia of disconnection. Maybe it’s too soon to know what drones mean, what unconsidered moral and ethical burdens they carry.
“It’s like playing Dungeons & Dragons,” says Bryant. “Roll a d20 to see if you hit your target.” His training inspector, watching over his shoulder, would count down to impact and say, “Splash! You killed everyone.”
"In the early months Bryant had found himself swept up by the Big Game excitement when someone in his squadron made “mind-blowingly awesome shots, situations where these guys were bad guys and needed to be taken out.” But a deep ambivalence about his work crept in."
"How would he feel, living beneath the shadow of robotic surveillance? “Horrible,” he says now. But at first, he believed that the mission was vital, that drones were capable of limiting the suffering of war, of saving lives. When this notion conflicted with the things he witnessed in high resolution from two miles above, he tried to put it out of his mind. Over time he found that the job made him numb: a “zombie mode” he slipped into as easily as his flight suit."
"By the spring of 2011, almost six years after he’d signed on, Senior Airman Brandon Bryant left the Air Force, turning down a $109,000 bonus to keep flying. He was presented with a sort of scorecard covering his squadron’s missions. “They gave me a list of achievements,” he says. “Enemies killed, enemies captured, high-value targets killed or captured, stuff like that.” He called it his diploma. He hadn't lased the target or pulled the trigger on all of the deaths tallied, but by flying in the missions he felt he had enabled them. “The number,” he says, “made me sick to my stomach.”
Total enemies killed in action: 1,626."
"Bryant himself would have bizarre dreams where the characters from his favorite game, World of Warcraft, appeared in infrared."
"In 2011, Air Force psychologists completed a mental-health survey of 600 combat drone operators. Forty-two percent of drone crews reported moderate to high stress, and 20 percent reported emotional exhaustion or burnout. The study’s authors attributed their dire results, in part, to “existential conflict.”
originally posted by: Cancerwarrior
I don't think that it is "planned" like you suggest, merely that is just what sells.
originally posted by: Cancerwarrior
Do we live in a morally sick society? Absolutely. Are video games the culprit? Hell no merely a symptom.
To answer your question army recruitment is low because we are not at war (at least not a big one) - yet.
Rhetorical Question, but have you ever asked yourself WHY it sells...and who might be in charge of ensuring that it does?
I really am loathe to think it is being planned, just so you know...but just watching the changes in even the past decade, the signs are pointing to yes, sadly. I will always hope for better though, as more and more people are waking up to reality each day.
I love when people tell me that there isn't any hate left and that minorities, gays, and women need to stop whining because they have equality.