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“My book did not break [these teenagers] or turn them into killers; they found something in my book that spoke to them, because they were already broken,” he said. “Yet I did see ‘Rage’ as a possible accelerant, which is why I pulled it from sale. You don’t leave a can of gasoline where a boy with firebug tendencies can lay hands on it.”
"These days, when a lot of games are heading to be polite, colorful, politically correct, and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure,"
originally posted by: Nechash
a reply to: WhiteAlice
Have you played Saint's Row? That is basically a game of mass murder and mayhem that is a real sensory roller coaster. I am torn on this. I think video games almost deflate a person's need to do something in real life, especially when there are a thousand stimulations per second. Life just can't compete. I agree these guys are over the top and they are just begging for legislatures to target them, but I don't know if IRL allowing people to emulate these monstrous things is all that bad. Maybe if someone takes their frustrations out on murder/mayhem 3000 they won't be as likely to let things fester and build up to a point where they feel a need to do that to their own school???
What we need; however, in our society is a mechanism to get people to confront their own demons and work through them. Our whole puritan society is built upon self-denial. "I would never dream of doing that." The monster that is hidden away is surely untamed. If instead we were honest and said, "Yeah, I've had impulses to do that, but this is why I don't give into those impulses," I think we create a humanity is that is more mature, more self-governing, and more capable of bearing their creative powers into reality in a non-destructive manner.
If instead of saying, "I would never do that." We said, "I choose not to do that because of this." I think we are much less likely to ever "snap" in a moment of weakness because we've never denied the beast inside of us and we've never allowed it to rob us of our own authority.
I see what you're saying and I didn't mean to attack the op, but these last few days I've read so much hypocrisy toward that game It's actually became offensive to my common sense lol.
originally posted by: Nechash
a reply to: Flesh699
I think wolves serve a definite purpose in societies and for far too long we have been apologizing for being ourselves. I've never been one to live my life saying "I couldn't possibly." The fact that I can now say, "I choose not to," is a real step in the right direction in my mind. You will never get a brazen one to understand whatever is innate in you that prevents you from behaving however you want to, but you can get them to empathize. It takes time, but it isn't impossible.
At a time in my life, I honestly believed I ought to die because if I were allowed to live I would inevitably injure someone else in the heat of selfishness. I believed this because there is no natural morality in me. Whatever innocence I had was shattered long before I ever learned to talk. I don't know if it was genetic or if it was my response to the systematic abuse and neglect of my parents, but whatever the cause, I was monstrous. I didn't mean to be. I didn't want to hurt any body, but I simply did not comprehend the idea that other people were truly equal to me. In my mind, life was in a game, a dream, or more like a waking nightmare. I did not have the mental capacity to understand what I was doing to other people. I'm just lucky I have a natural inclination towards virtue and introspection. Had I been a truly hedonistic extrovert, I would have probably been a totally lost cause.
You know how I know I have changed, and this might not seem like much to you, but it is everything to me. I want to buy my girlfriend flowers for valentine's day because it will make her happy. I hate valentine's day. I hate Catholicism. I hate commercialized holidays. I hate being expected to mind my Ps and Qs, to put on a show for others, to dance to their tunes, but none of that matters to me at all, because if I don't get her flowers on valentine's day, if I don't take her out, if I don't treat her as if she is the very center of my universe, she will suffer.
She might be gracious enough to hide it. She might rationalize it and treat it as if it is nothing, but she will suffer. Her suffering never mattered to me before. It wasn't a universal value. I evaluated my morality entirely upon logical transactions. That was the height of virtue for me. I was incapable of anything beyond this, but now, for the first time in my life I think I truly understand what it means to love someone, and amazingly, like a soppy headed idiot, I'm beginning to feel this love, not just for my family, but for all people. I will be a better person each and everyday because I choose to, and to me the person who chooses goodness when it is foreign to them is at least as moral as the person who could never choose anything but goodness.
I understand you don't see it that way. I understand to some people sociopaths, narcissists, hedonists, sorcerers, Satanists or whatever it is you want to call us are the most dangerous forces in nature. I get that. If I couldn't choose evil, I wouldn't want to live among people who could. I don't know if there will ever be a solid answer for our two kinds of people. At one time, I think, sociopaths got the hard things done that needed doing and slept very well afterwards. They were a necessary evil. Perhaps the world doesn't need us anymore. I hope that is true. I think for all the good we've done for our own tribes and families we've done that much more evil to everyone else in the world. I am no longer afraid of rectification. I just don't want to lose my freedom or individuality in the process. ;p
That said, I think this particular game should be quickly swept into a garbage can
**I'm going to add this clarification. One could reskin this game to be a zombie game and I'd not have an issue with it. It's the premise that is disturbing in combination with the graphics itself. Instead of it being a zombie that is getting shot in the face, it's a young woman. Instead of being a zombie infested school or mall, it's your typical shopping mall/school. THAT is where the repulsion lies the premise AND the graphics.
originally posted by: Cuervo
a reply to: WhiteAlice
The responses stating that this game is comparable to Saints Row or GTA either didn't watch the trailer or the implications just went right over their heads.
I dig GTA. I find Saints Row to be fun. Manhunt and Kane & Lynch, while pushing some boundaries, I found very artistic and worthy of praise. I haven't really played a game where the violence wasn't either dramatized or justified enough to pass as entertainment or, at the very least, art. Even the most tasteless and brutal games I've played don't "cross the line" or, if they do, it's done in an ironic fashion to make a point.
But the trailer for Hatred doesn't show a game. It shows a simulator.
"This was the work of a video gamer, and that it was his intent to put his own name at the very top of that list," the source tells Lupica, referring to what he learned at conference. "They believe that he picked an elementary school because he felt it was a point of least resistance, where he could rack up the greatest number of kills. That's what (the Connecticut police) believe."
originally posted by: rockintitz
a reply to: WhiteAlice
That said, I think this particular game should be quickly swept into a garbage can
You think, what does that mean? If you want you can buy a copy and toss it yourself.
One game getting pulled off the shelf now, how many next month just because some person has a problem with it.
And by the way I hadn't even heard of this game till reading this so then I checked out the trailer.
So thanks for your help spreading the word.