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Originally posted by Praetorius
reply to post by madnessinmysoul
...except that specified complexity has never been proven so there's really no point in arguing against it.
That's just a silly thing to say.
Specified complexity isn't a theory or something abstract, it's an observation.
Something is highly specific (for example a repeating pattern ABCABC)
and highly complex (a pile of spaghetti with meatballs, with some microchips thrown in for flavor).
Saying it's never been proven is like saying the sky hasn't been proven (hey, it's right up there!).
Language is a good example of specified complexity.
Ken Miller knocked it out of the park by taking one of Behe's examples and flipping it on its head: The mouse trap. If you take a piece out of it, it won't work as a mouse trap...but it'll still make a great tie clip or even a binder clip.
This would actually be irreducible complexity, which is a different matter addressing systems that become effectively purposeless with removal of one part - every part being required for the unit to serve a purpose.
Miller's refutation is debatable, regardless, especially since the mousetrap is not the only alleged irreducibly complex system out there.
The idea of specified complexity is an attempt at a parlor trick. The parlor trick being that of secretly pushing back the goal posts in a discussion by saying that biological systems, particularly on the microbiological level, can only be thought of as beneficial if they serve the exact same function throughout their evolutionary development.
Again, you're confusing concepts here. Specified complexity doesn't have anything to do with darwinian evolution or beneficiality specifically, it's just a description of things containing certain non-random characteristics.
I'm arguing against the general complexity idea...mainly because it's a vague and philosophical. Specified complexity as an idea tried to venture into science...and then promptly fell flat on its face.
I guess we'll agree to disagree on that latter bit, and good luck with the rest.
Specified complexity is a simple fact, though, and most examples of it we see either come directly from an intelligent source, or are the biological results of disputed processes.
You're familiar with SETI? Yeah, they're looking for specified complexity. They're looking for language. And in our experience, all language comes from the creative, willful input of humanity.
No, it's the damn consensus amongst the entire scientific community, it's not at all a silly thing to say.
An unfounded observation...the sort of observation that has to be proved. Just like we have to prove the observation that species appear to alter over successive generations. Furthermore, specified complexity simply isn't there. No indicator of 'specificity' has ever been provided. You can have an indicator for any other observation you'd make...like heat, color, texture, weight, size, shape....but not for 'specificity'. Hell, complexity in and of itself was never really defined.
How is that 'highly specific'? 1 in 729 chance if it's a set containing only A, B, and C...that's not 'highly specific'. In fact, a massively high improbability still wouldn't make it highly specific, because then poker games would be inherently designed.
Um...what? I'm sorry, but you've not defined specified complexity. How do you determine if something is specific and how do you determine if it is complex? I can determine if something is red by the band of wavelengths on the EM spectrum that it reflects, I can determine the mass of something by weighing it, I can give you the hardness of it on the Mohs scale...but where's the criteria for specified complexity?
Except...it's not. That's either a very ignorant or very dishonest comparison.
How? Languages have grown organically....you can actually compare languages which were built from the ground up to ones that have emerged organically.
...no, it's both. Behe argued that it was both irreducible and specific...Miller (being someone who actually gets science) decided to point out that things can have multiple uses.
...Miller didn't just go with the mouse trap, he also took out the flagellum. And it's not debatable, it's really concrete.
Except that it's a concept that arose within the "intelligent design" (read: Biblical creationist) movement and the only place it's used outside of the intelligent design movement is in a different way. When non-IDers use the term they mean complexity that they are specifying prior (at least in my quick perusal of academic works).
No, you're just demonstrably wrong.
"Disputed processes"? I'm sorry, but just because a few hundred people in the scientific community and a few million people who are highly ignorant of science don't agree with it doesn't mean it's disputed. There are more scientists with the name Steve (or some variaton thereof) who accept these processes than there are total scientists who reject them. If you crunch the numbers on just how many more people in the scientific community aren't on the list...oh, and the "Project Steve" list I just linked only contains scientists with PhDs, while the 'Dissent from Darwin' list has at least 6 philosophers on it.
Except that they're not looking for something 'specified' they're looking for something different....and not all that complex. Compared to the background radiation they pick up it would actually be quite simple. And language doesn't come from creative, willful input...at least not according to the linguistic theory that I'm aware of. Compare a created language (Esperanto, Klingon, Elvish, etc) to any organically grown language and you can see the differences right off the bat.
Originally posted by uva3021
reply to post by Serafine
Not understanding the "No father, No mother" position, that is actually what Creation suggests. Evolution can only work with what is already there, and what proceeds is a continuum of change, there is no discontinuity, or mechanism to step in a place organisms in their rightful place.
Humans (and all organisms) are explained rather sufficiently without the invocation of a supernatural being.
pro·cre·ate
v. pro·cre·at·ed, pro·cre·at·ing, pro·cre·ates
v.tr.
1. To beget and conceive (offspring).
2. To produce or create; originate.
v.intr.
To beget and conceive offspring; reproduce.
[Latin prcrere, prcret- : pr-, forward; see pro-1 + crere, to create; see ker-2 in Indo-European roots.]
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Thesaurus Legend: Synonyms - Related Words - Antonyms
Verb 1. procreate - have offspring or produce more individuals of a given animal or plant; "The Bible tells people to procreate"
reproduce, multiply
biological science, biology - the science that studies living organisms
propagate - multiply sexually or asexually
fructify, set - bear fruit; "the apple trees fructify"
multiply, breed - have young (animals) or reproduce (organisms); "pandas rarely breed in captivity"; "These bacteria reproduce"
incubate, hatch, brood, cover - sit on (eggs); "Birds brood"; "The female covers the eggs"
create, make - make or cause to be or to become; "make a mess in one's office"; "create a furor"
Based on WordNet 3.0, Farlex clipart collection. © 2003-2008 Princeton University, Farlex Inc.
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procreate
verb (Formal) ~ reproduce, mother, produce, father, breed, generate, sire, engender, propagate, beget, bring into being Most people feel a biological need to procreate.
Collins Thesaurus of the English Language – Complete and Unabridged 2nd Edition. 2002 © HarperCollins Publishers 1995, 2002
Originally posted by Fiberx
reply to post by Serafine
You are substituting something familiar to fill a gap in understanding. Not understanding each and every detail does not imply a super natural answer.
You feel more comfortable having an easy answer... That's all.
In addition, the processes that we observe DO design. They do so through what we refer to as "survival of the fittest". The state of being aliverequires certain elements. The process of obtaining those elements so as to remain alive provides the competition which rewards or punishes a creatures "design". Science can already do a good job at describing the events that drive this process.
A simple single cell in the sea.. Can it survive changes in temperature or salinity?
A many celled deer.. Can it out run the cheeta or digest new food if it's prefered plants die out?
Originally posted by Fiberx
You feel more comfortable having an easy answer... That's all.
Originally posted by Fiberx
"You are substituting something familiar to fill a gap in understanding. Not understanding each and every detail does not imply a super natural answer.
Originally posted by Praetorius
reply to post by madnessinmysoul
No, it's the damn consensus amongst the entire scientific community, it's not at all a silly thing to say.
There are dissenting opinions even inside the scientific community, but regardless, this isn't the first time I've broken with majority consensus.
Scientific paradigms change, and there have been lots of consensuses in the past that differ with what we now think we know.
Fair enough, we're apparently caught up here mainly on a matter of semantics or definition here. I'm not boxing my usage of specificity or complexity into any narrow or specificially scientific understandings, I'm working within the framework of typical english usage of both terms. For lack of better definition - apologies - I'm using specified complexity in the sense of something composed of multiple parts arranged in non-random/chaotic ways (specific to accomplish an ends). Perhaps this breaks me from the creationist consensus as well. Oh well.
How is that 'highly specific'? 1 in 729 chance if it's a set containing only A, B, and C...that's not 'highly specific'. In fact, a massively high improbability still wouldn't make it highly specific, because then poker games would be inherently designed.
This doesn't have anything to do with probability - in this example, the pattern is specific: Explicitly set forth; definite.
Um...what? I'm sorry, but you've not defined specified complexity. How do you determine if something is specific and how do you determine if it is complex? I can determine if something is red by the band of wavelengths on the EM spectrum that it reflects, I can determine the mass of something by weighing it, I can give you the hardness of it on the Mohs scale...but where's the criteria for specified complexity?
My view was given above, whether or not it breaks from how the majority of those who accept the concept. Perhaps a fair example (in my view) would be a random jumbled pile of building materials (complexity). Once organized to make a building, it is now specifically complex. Or, jumble the alphabet together randomly (complexity). Organize it to the usual order and it's specifically complex.
Except...it's not. That's either a very ignorant or very dishonest comparison.
We'll agree to disagree again, as I noted. I believe language and plenty of other things clearly show specificity as well as complexity.
How? Languages have grown organically....you can actually compare languages which were built from the ground up to ones that have emerged organically.
And all show specified complexity, in my opinion.
...no, it's both. Behe argued that it was both irreducible and specific...Miller (being someone who actually gets science) decided to point out that things can have multiple uses.
Fair enough, although I'll argue that not all things will have multiple uses. And on a side note, as he is a biochemist and university professor, I believe Behe likely also "gets" science even if he doesn't agree with all aspects of majority opinion
While we respect Prof. Behe's right to express his views, they are his alone and are in no way endorsed by the department. It is our collective position that intelligent design has no basis in science, has not been tested experimentally and should not be regarded as scientific.
...Miller didn't just go with the mouse trap, he also took out the flagellum. And it's not debatable, it's really concrete.
I consider this an opinion as there is much banter and refutation back-and-forth, but won't argue it as I believe Behe's usual examples are not the sum total of allegedly irreducibly complex systems anyway.
My whole point with response to your OP was that arguing against complexity falls flat, especially when looking at supposed specified complexity.
Originally posted by l_e_cox
reply to post by Serafine
I very much agree with this viewpoint.
Natural selection may be totally valid in its place, but it can't get at ultimate cause.
Natural selection is nothing but a human-made concept. To me that itself argues for an intelligence factor in creation.
And the perception of something like "beauty" in creation argues for a factor even beyond intelligence.
Look at all that we KNOW we have created! Why isn't it logical to assume that ALL creation works in a similar way? And if it were a workable truth, it wouldn't even matter if it were "logical." And there is a lot of research pointing in the direction of "reality" being a caused perception.
Originally posted by madnessinmysoul
reply to post by Serafine
Except that it does explain how the woman got there...successive mutations over generations.
"Design in the Human Brain...The human brain is the most complicated structure in the known universe.18 It contains over 100 billion cells, each with over 50,000 neuron connections to other brain cells.19 This structure receives over 100 million separate signals from the total human body every second. If we learned something new every second of our lives, it would take three million years to exhaust the capacity of the human brain. 20 In addition to conscious thought, people can actually reason, anticipate consequences, and devise plans - all without knowing they are doing so."
Origins - Fearfully and Wonderfully Made
"The question is not when does life begin, but when does a person begin?" Dr. David Menton explains from anatomical science and biology the truth of Psalm 139:13--16, which says that God weaves us together in the womb. He also reveals the amazing and intricate design of the womb and the processes of fertilization, implantation, embryonic development, and birth itself. Dr. Menton shows that each of these is a series of miracles (irreducible complexities) that cannot be explained by chance and random processes."
Originally posted by madnessinmysoul
reply to post by byteshertz
...the whole point is that the indication of intentional design by an agent is evidence not specifically from complexity, not that all simple systems are necessarily designed. It's my fault for not making that clear. Neither complexity nor simplicity in and of itself indicates anything, they're merely ascribed relative properties.