Guys, avid Pokemon player and emulation enthusiast since 2000 here to debunk this.
The video was created using a program named 'Memory Viewer', which allows you to view and edit the hex data/values of ROM images. People have been
using it to hack ROMs for years. Arguably its most popular use is to hack random encounter data into the Pokemon games. (usually to create fake videos
of Pokemon from more recent games being 'discovered' in earlier generations). Just look up 'memory viewer pokemon' on youtube for examples.
The original videos created by hacking ROMs with this program came from a forum named Glitch City Laboratories, a site that's been running in various
iterations since about 2003, dedicated to finding glitches and other oddities in the Pokemon games, -especially- the original generation games.
Over the years the members of the site have picked the ROMs clean - yes, even the original japanese releases of Pokemon Red and Green. And literally,
there is no piece of code not yet discovered and dissected in those games any more, and there hasn't been for years now. In fact, they've created a
full table of hex values. glitchcity.info...
You can check these out yourself with a Pokemon ROM image and any hex editor. There's only 255 slots for the read only memory (item, pokemon, attack,
etc.), and the contents of every one of them has been explored and documented by many people. There is nothing left to discover about the inner
workings of the original game any more.
And it should go without mentioning - the claim it's under hex 731 - in an 8-bit game? Obvious bull#.
Not only that, the original story that goes along with this video states that the '731' Pokemon can ONLY be found in one square of grass. This is bull
- random encounter data in the games was allocated by area, not by individual squares. Data of what Pokemon resided in the location you were currently
in, and the percentage chance of encountering each Pokemon was drawn up from the read-only memory as you entered the area.
Even if what was portrayed in the video had any basis in how the code of the game actually works, the sprites were still conversions of the first
Google Images results of 'Unit 731'. . =/
As to there being a secret 'v1.0' version of the Pokemon games, there was only one commercial release of the original games, in February 1996. Later,
a game named 'Pokemon Blue' was released in October 1996, with different graphics, and modified code
). This game's updated engine would go on to be translated into the
American releases of Pokemon Red and Blue that we all know and love, released in September 1998. And that's it.
The reason they modified the code? To fix a game-breaking bug known as the 'Doko Kashira Door Glitch'.
) This could be exploited to allow the player to finish the game in about five minutes,
among other adverse effects if a legit, unaware player accidentally activated the bug.
The ROM of the original Feb 96 release is pretty easy to find on the internet. Just download an emulator, get to Lavender Town, and compare it side by
side with a ROM of the American Red or Blue. Or use your own Game Boy, if you have one. There is no difference in the music, nor will it give you
seizures or cause you to go insane. That rumour originated from a fan fiction posted on 4chan's /x/, around July last year, and sadly it's been turned
into a full blown urban legend by people who don't know what they're talking about.
Now, 'Electric Soldier Porygon', that's real deal. I'll let you have fun finding out about it on your own.
Thank you, and goodnight.
edit on 17-1-2011 by sikiui because: grammar