posted on Jun, 26 2010 @ 06:12 PM
Interesting article, I like their idea of using the tapes as what appears to be a set of instructions. With a sufficiently complex structure and
specifically designed rules, you could use the game of life as a method of decoding and "executing" the game's "assembly language". And from
there, you could move onwards into the more complex "languages". That's just speculation however. The whole thing kind of reminds me of a turing
As for the article title, it is incorrect, as the first comment points out. This is most certainly not the first replicating "creature" to exist in
the game of life. gliders do it, as do various other structures. Here's a wikipedia article explaining the game of life and the various structures
which have been designed for it:
Gemini is an interesting structure, but not particularly mind blowing. This isn't the start of a self-aware AI, it's just the game of life, I coded
it in High school. All kinds of structures have existed for quite a while before gemini, though gemini is at least an interesting model to look at, if
only because it moves in a different direction and uses the concept of these intruction "tapes", much like instruction memory in a computer.
Despite all this, a cellular automata computer has already been modelled, though I do not believe it functions in the same manner. This seems to be at
best a new way to do something we could do for a while. Still pretty cool though.
But yeah, this is a "game" because it has rules (though no clear objective), but the game and cellular automata in general are valid areas of
research/experimentation in computer science. You could search for it online and probably "play" an interactive version on the internet. It's kinda
fun to mess around with.
However, no self aware AI will spawn from gemini.