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The Elder Scrolls Online

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posted on Jan, 21 2014 @ 09:33 PM
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reply to post by HolgerTheDane2
 


MMO's are not for everyone. Not sure why more character models makes it less immersive. In real life you don't go up to everyone and have idle chatter, why does it make a game more lifelike to have something that is not lifelike?

MMO's are like life in that regards .. there's lots of people, but you don't connect with everyone, but there is that group you will connect with.

As I said, MMO are not for everyone though.



posted on Jan, 21 2014 @ 09:35 PM
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tothetenthpower
reply to post by OccamsRazor04
 


The crafting is amazing. The variety available is almost unheard of in an MMORPG.

The leveling of equipment and skills is also right on par with what I would expect from them as well.

I'm replaying skyrim now cause I got into the mood and ESO is really just going to blow the socks of the market if you ask me.

~Tenth

I was extremely impressed with the crafting too, very original ideas and I loved it.



posted on Jan, 21 2014 @ 10:06 PM
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reply to post by OccamsRazor04
 


I've recently gotten onto these types of games starting with DCUO last year. DCUO is the only one I've played thus far. I really would like to get the elder scrolls but it really needs to be immersive. Are there ways to hop on to the beta? Does this play better than any other mmorpg you've ever played?



posted on Jan, 21 2014 @ 10:12 PM
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reply to post by CommonSenseProgress
 


Well I imagine in a month or 2 there will be an open beta you can play. Getting into a closed beta at this time will be very difficult as millions have signed up.

There are things you need to get used to .. it's much more action oriented than other MMO's I have played. For instance you can't just sit there and tank through damage, abilities give you a slight warning in the form of a red area, you need to get out of that area asap or risk taking huge damage no matter who you are. Some people complain saying they want to heal but they can't because they go out of mana so fast. The problem is not healing, it's that people are used to sitting there hitting buttons, and in ESO you can't do that you have to be ready to move in an instant.



posted on Jan, 22 2014 @ 02:41 AM
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OccamsRazor04
reply to post by Silicis n Volvo
 


What do you think they back pedaled on? You do realize that was a very early release. In fact crafting just got a complete rework .. and so far I love the crafting more than any other MMO I have seen by far.

PC and consoles can't play together, PC players would win every time with = skill levels, it would be completely unfair to anyone on a console.


During the exhibition a guy from Zenimax was demonstrating the game. And he was showing the combat system and telling everyone about the A.I involved. He said things like:

"Look you can see the enemies work together here you are attacking one enemy and another is healing him."

It's really basic A.I. WoW has had it for years.

He said "Here you can see one enemy poor oil on the ground and another one light it on fire to burn you"

This is an exact copy of what happens in Dragon Age 1, a few years ago.

I was thinking if you are going to show us something then show us something we havn't seen before. The combat system, The user interface. Nothing is new. I dont think good crafting is enough to warrant £40 for the game and £9 per month. I am waiting for something truly great like WoW once was.

I love elder scrolls I really was excited about ESO. But after seeing it i was just very disappointed.

And Final Fantasy 11 was cross platform and was very successful! There were no major advantages to playing on a PC despite what you might currently think. FF11 was hugely successful.

When an MMO comes out for PC only, all of its subscribers are on PC servers. when it comes out across 3 platforms some people buy PC, some buy PS4, some buy XboxOne. And the subscriptions get spread across the 3 thinning out the numbers on each. Unless it is handled very carefully. It's why most MMO's are PC only or cross platform.
edit on 22-1-2014 by Silicis n Volvo because: (no reason given)

edit on 22-1-2014 by Silicis n Volvo because: (no reason given)



posted on Jan, 22 2014 @ 02:56 AM
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Silicis n Volvo

OccamsRazor04
reply to post by Silicis n Volvo
 


What do you think they back pedaled on? You do realize that was a very early release. In fact crafting just got a complete rework .. and so far I love the crafting more than any other MMO I have seen by far.

PC and consoles can't play together, PC players would win every time with = skill levels, it would be completely unfair to anyone on a console.


During the exhibition a guy from Zenimax was demonstrating the game. And he was showing the combat system and telling everyone about the A.I involved. He said things like:

"Look you can see the enemies work together here you are attacking one enemy and another is healing him."

It's really basic A.I. WoW has had it for years.

He said "Here you can see one enemy poor oil on the ground and another one light it on fire to burn you"

This is an exact copy of what happens in Dragon Age 1, a few years ago.

I was thinking if you are going to show us something then show us something we havn't seen before. The combat system, The user interface. Nothing is new. I dont think good crafting is enough to warrant £40 for the game and £9 per month. I am waiting for something truly great like WoW once was.

I love elder scrolls I really was excited about ESO. But after seeing it i was just very disappointed.

And Final Fantasy 11 was cross platform and was very successful! There were no major advantages to playing on a PC despite what you might currently think. FF11 was hugely successful.

When an MMO comes out for PC only, all of its subscribers are on PC servers. when it comes out across 3 platforms some people buy PC, some buy PS4, some buy XboxOne. And the subscriptions get spread across the 3 thinning out the numbers on each. Unless it is handled very carefully. It's why most MMO's are PC only or cross platform.
edit on 22-1-2014 by Silicis n Volvo because: (no reason given)

edit on 22-1-2014 by Silicis n Volvo because: (no reason given)


Dragon Age is not an MMO. So your comparison is moot. Did FF11 have hard lock targeting or soft lock targeting? Was it action based where you had to constantly be moving to avoid things?

I love how you haven't played the game at ALL and yet call the AI basic based on a few words said in what was probably an alpha version of the game. So far I see NOTHING they backpedaled on, at all.



posted on Jan, 22 2014 @ 03:38 AM
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OccamsRazor04

Dragon Age is not an MMO. So your comparison is moot. Did FF11 have hard lock targeting or soft lock targeting? Was it action based where you had to constantly be moving to avoid things?

I love how you haven't played the game at ALL and yet call the AI basic based on a few words said in what was probably an alpha version of the game. So far I see NOTHING they backpedaled on, at all.


Nice try but you're talking to a programmer. The genre of a game is irrelevant in terms of coding A.I into NPC's. MMO or not Dragon Age was doing these things years ago. Maybe google the definition of a moot point for future reference


By the way the new re-worked FF14 is also cross platform.

Doesn't matter if you don't see the lackluster efforts of Zenimax in ESO. They are there. Go play more games you will see that ESO brings nothing new to the table.

But hey don't let good advice get in the way of being ripped off for the next god knows how many months or years.

Peace out



posted on Jan, 22 2014 @ 05:25 AM
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Silicis n Volvo

OccamsRazor04

Dragon Age is not an MMO. So your comparison is moot. Did FF11 have hard lock targeting or soft lock targeting? Was it action based where you had to constantly be moving to avoid things?

I love how you haven't played the game at ALL and yet call the AI basic based on a few words said in what was probably an alpha version of the game. So far I see NOTHING they backpedaled on, at all.


Nice try but you're talking to a programmer. The genre of a game is irrelevant in terms of coding A.I into NPC's. MMO or not Dragon Age was doing these things years ago. Maybe google the definition of a moot point for future reference

Maybe take your own advice?

2.An issue regarded as potentially debatable, but no longer practically applicable. Although the idea may still be worth debating and exploring academically, and such discussion may be useful for addressing similar issues in the future, the idea has been rendered irrelevant for the present issue.

So while we can debate the subject, it is irrelevant due to the fact that Dragon Age is not an MMO and thus it's a FIRST for an MMO. If you want to compare apples to oranges be my guest, I will stick with apples to apples.


By the way the new re-worked FF14 is also cross platform.

Doesn't matter if you don't see the lackluster efforts of Zenimax in ESO. They are there. Go play more games you will see that ESO brings nothing new to the table.

I have played almost every game there is, you haven't played ESO yet still think your opinion is the end all be all. You also did not answer my question as to whether FF11 had numerous action elements where you had to constantly be moving with a HUGE part of the game devoted to RVR (PVP).


But hey don't let good advice get in the way of being ripped off for the next god knows how many months or years.

Peace out

You haven't offered advice. You have offered opinions based on practically zero information. You are giving a critique on a product you have not even played and then expect everyone to bow to you.

Also how do you claim to be any sort of authority and not understand the HUGE advantage a PC player would have over a console player. It's not even remotely close.





posted on Jan, 22 2014 @ 03:02 PM
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TESO is great for those who never played an elder scroll game.


Because its an mmo it has dumbed down mechanics, I don't care about the NDA at all. Glad I got in the beta to see that it failed hard to meet expectations, but what should I have expected? They are going with a real time simulated action, you dont even have to aim at the targets really, seems even easier as a magic user, i could aim to the left or right of them with the crosshair not even close to being on them and the attack would still land. I mean that was the beauty of the single player games, dodging enemy attacks.(seems it cant be dodged its either hit or miss once its launched you can't jump out the way, weee get to enjoy mechanics of mmos from late 90s early 00s)


Compared to every other elder scroll game? Thats a crap move.


Graphics are okayish. Nothing to write home about. It still has a generic mmo feel to it. The whole thing.


Now if you are a fan of the ES series then there is a high chance you will not enjoy this game. Just for the fact it's not what you are looking for in an elder scrolls game, if you just want to play a generic mechanic mmo in an elder scrolls fantasy world than go for it, because that's about it, don't get me wrong they try to get other features into the game, not saying it will be completely awful but it wont the a true ES experience, instead its like the weird depth-missing cousin. It'll be interesting how long it can stay subscription. If it was more true to previous ES titles I wouldn't mind paying the fee, but as it is now, nothing to get too excited about, IMHO.
edit on 22-1-2014 by Lysergic because: (no reason given)



posted on Jan, 24 2014 @ 03:04 AM
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reply to post by tothetenthpower
 


Thanks Tenth - I will take your word for it and try it out.



posted on Jan, 25 2014 @ 07:00 PM
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Lysergic
TESO is great for those who never played an elder scroll game.


Because its an mmo it has dumbed down mechanics, I don't care about the NDA at all. Glad I got in the beta to see that it failed hard to meet expectations, but what should I have expected?

Whose expectations, yours? It met mine and exceeded them. The mechanics are not dumbed down so much as altered to fit an MMO. It's not supposed to be an Elder Scrolls FPS, it's an mmo.

They are going with a real time simulated action, you dont even have to aim at the targets really, seems even easier as a magic user, i could aim to the left or right of them with the crosshair not even close to being on them and the attack would still land. I mean that was the beauty of the single player games, dodging enemy attacks.(seems it cant be dodged its either hit or miss once its launched you can't jump out the way, weee get to enjoy mechanics of mmos from late 90s early 00s)

False, your cursor does have to be close to them. My staff ranged attacks miss people all the time, ALL the time, so you are flat out lying. Spells once cast will home in. Maybe you are unaware there IS a dodge mechanic, maybe your problem is you simply never learned how to play and instead just wanted to complain? Double tap in a direction and you will do a dodge (roll) that can dodge attacks or lower damage I believe.


Compared to every other elder scroll game? Thats a crap move.


Graphics are okayish. Nothing to write home about. It still has a generic mmo feel to it. The whole thing.

No it doesn't, if I had no idea what the game was and watched it being played I would immediately think Elder Scrolls. There's very little generic feeling to the game. Graphics are not as good as Skyrim, but it's an MMO, that's not possible.


Now if you are a fan of the ES series then there is a high chance you will not enjoy this game. Just for the fact it's not what you are looking for in an elder scrolls game, if you just want to play a generic mechanic mmo in an elder scrolls fantasy world than go for it, because that's about it, don't get me wrong they try to get other features into the game, not saying it will be completely awful but it wont the a true ES experience, instead its like the weird depth-missing cousin. It'll be interesting how long it can stay subscription. If it was more true to previous ES titles I wouldn't mind paying the fee, but as it is now, nothing to get too excited about, IMHO.
edit on 22-1-2014 by Lysergic because: (no reason given)

I'm as big an ES fan as there is and 100% disagree with you. If you are looking for Skyrim 2 or TES VI you will be unhappy. If you are looking for an MMO, with a new twist, set in the ES world you will be very happy. There is little to nothing generic or stale about ESO.



posted on Jan, 27 2014 @ 04:29 PM
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I will play for sure. I can't wait to try the PvP, with the bridges and big keeps it will looks like DAoC Frontiers RvR playstyle.

I liked the way to spend specialisation points and the non-instanced zone system

You are never alone!





posted on Jan, 27 2014 @ 08:20 PM
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reply to post by Keradith
 


The one and only thing I liked about EQ that is missing from many games is the dungeon PVP. I think raiding should not be PvP'able .. but there should be dungeons that are. So I am really hoping we get a good mix of DAoC RvR and some good group vs group PvP in dungeons.



posted on Jan, 28 2014 @ 12:55 AM
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reply to post by OccamsRazor04
 


yeah dungeons like Darkness Falls, Passage of Conflict,Ml10 and Labyrinth zone in DAoC, every realm had their own entrance but it was RvR+PvE Bosses, THIS is Challenging!



posted on Jan, 28 2014 @ 02:04 AM
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reply to post by Keradith
 


Yes, I would love for it to be rewarding enough for people to want to get in there, and big enough so that different parties will be doing different content never knowing when they might be attacked.



posted on Jan, 29 2014 @ 07:28 PM
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Just got this vid link in my email:



Says game will be out 4/4/14 for PC/Mac and June '14 for consoles. Trailer looks awesome but I doubt it shows any actual gameplay. I might have to try this game out.



posted on Jan, 29 2014 @ 07:35 PM
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reply to post by OccamsRazor04
 



Yup its not an elders scrolls game its an mmo.



Strange how you disagreed with me yet sorta said the same crap.

and it was all IMHO


so like I said if you are wanting a true ES experience this is not it, this IS a watered down mmo version, why is that hard to say for you?

I'm not telling you not to buy it, I am giving my impression from beta, and yes the combat is noobish, the physics arent true to an ES game, they are limited by MMO mechanisms.
edit on 29-1-2014 by Lysergic because: (no reason given)



posted on Jan, 30 2014 @ 01:43 AM
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reply to post by Lysergic
 


No, the problem is that you can't accept it doesn't have to be ESVI to be an ES experience. It's a true ES experience, it just isn't ESVI or Multiplayer Skyrim. It's an ES experience in MMO format.



posted on Jan, 30 2014 @ 02:48 PM
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The music is great, the landscape are beautiful. I only played a melee dps and I loved it. It's a new experience a hybrid between ES and a MMORPG and it's brand new! They will polish and enhance the game experience as long as the game will live!

I have a lot of Hope in this game!



posted on Jan, 31 2014 @ 08:51 PM
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reply to post by Keradith
 


Some recent developments are making me wary ... they have recently announced people who pre-order can play any race in any alliance. So basically it's a war between 3 factions (ala DAoC), and you are in one of the factions based on the race you choose. What they are now doing is letting people jump ship and join another faction .. not sure I like that.




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