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originally posted by: zandra
a reply to: A51Watcher
I'm afraid you won't get any answers to the question you're asking, because no one will be able to decipher the symbols (of course not :-) By the way, I see ... nothing ... hopefully others will see ...
I think the pyramids were built in a time when there was no need for symbols ... A time before 12.600 years ago .... A time when people 'the gods' lived in a paranormal world. A world where we will return to ... step by step.
www.evawaseerst.be...
originally posted by: Quadrivium
I see the symbols that are being highlighted.
Is there a way you could post snap shots of the symbols, by themselves?
It may help with focusing on the symbols.
I found I am being distracted by the colors and camera movements.
Oh well I suppose eighteen minutes wasted is better than two years wasted.
originally posted by: A51Watcher
a reply to: Byrd
Please tell me which parts of the light spectrum we used, the specific frequency range for each color, how much gamma, how much red, how much green, how much blue, how much yellow and violet, how much brightness, how much contrast and how much saturation.
And how many different color channels we have stacked for each frame.
originally posted by: charlyv
a reply to: A51Watcher
I would agree with what Byrd had said about attempting to sample some known extremely faint script, impressions or other art that are already discovered, and have been at least partially deciphered.
By sampling things like that first, you can tweak your thresholds so that you can get the best possible registration and then use that as a baseline for the Queens Chamber analysis. I could also not see any real benefit from using all those filtrations that you did, because nothing really stood out.
Not trying to insult your effort, but why publish unless you have some discernable results?
originally posted by: charlyv
a reply to: A51Watcher
I would agree with what Byrd had said about attempting to sample some known extremely faint script, impressions or other art that are already discovered, and have been at least partially deciphered.
By sampling things like that first, you can tweak your thresholds so that you can get the best possible registration and then use that as a baseline for the Queens Chamber analysis. I could also not see any real benefit from using all those filtrations that you did, because nothing really stood out.
Not trying to insult your effort, but why publish unless you have some discernable results?
originally posted by: [post=27004553]Byrd
Please tell me which parts of the light spectrum we used, the specific frequency range for each color, how much gamma, how much red, how much green, how much blue, how much yellow and violet, how much brightness, how much contrast and how much saturation.
I have no idea what software you were using or what setting - or what computer and monitor. Each of those makes a difference. The work I did was over 10 years ago, but I do know how much of a difference it made if I set up on a known image. I'd get some interesting results that turned out to be simply the end result of overprocessing a photo of a rough surface. The software would create all sorts of things that were't there.
So I found (as others I talked with found) that it's a balancing act. You want to be sure you're getting something real instead of hyperprocessing artifacts.
Now, you might have done this; run tests on known faded images and then set your software up along those lines. This is what the museums and academic researchers do when they're doing those videos on "what ancient statue colors really were" or "how ancient Egyptian art really looked." I do know that blue was very uncommon in ancient art (because the materials that made a blue color were rare and expensive) and that a pure yellow was also hard to get (though a gold-ish color was more common with ochre.) So you almost never see blue and gold in the oldest works -- red and black are the two most common with an ochre-yellow being the third.
Anyway, that's my experience with working on rock art and ancient art processing and talking with scientists who do this kind of thing.
Also, the walls in the Queen's chamber (and other chambers, actually) aren't really prepped for art. In spite of the legends, they're actually a textured surface, which means that any paint applied there won't make nice clear lines (even if you were using something like a magic marker.) If you're going to leave symbols in an important space (instead of graffiti) then you really need to start with the smoothest surface possible.
(and in this case, I'm speaking as a professional artist.)
originally posted by: A51Watcher
I will provide one example for you. It is clearly stated in the video that the first step in analyzing this footage was to detect and remove any noise present in the film.
In this case the camera sensor created noise due to poor lighting conditions -
We do appreciate your suggestions, but all Forensic Image Analysts are well aware of the concerns you raised and take the appropriate steps to deal with them.
Perhaps you could process the original video with your tools and share the results with us here.
Again many thanks for trying to help.
originally posted by: Byrd
Frankly, I don't have the time to do video image processing (which, as you know, takes quite a bit of time for even a few seconds of video.) I do know that if you're processing an uneven surface (like the walls of the pyramids themselves) you're going to get a lot of weird noise images. What did you do to eliminate that error, out of curiosity? Noise smoothing won't do it for the QC surface (not to mention the staining and so forth).
Not asking for proprietary things, just simple curiosity.