Its only a 15 minute video about people getting addicted to Arcades, how quaint.
"The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as
part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using
joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public.
Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the
early games was Spacewar!, which was developed by computer scientists. Early arcade video games developed from 1972 to 1978. During the 1970s, the
first generation of home consoles emerged, including the popular game Pong and various "clones". The 1970s was also the era of mainframe computer
games. The golden age of arcade video games was from 1978 to 1982. Video arcades with large, graphics-decorated coin-operated machines were common at
malls and popular, affordable home consoles such as the Atari 2600 and Intellivision enabled people to play games on their home TVs. During the 1980s,
gaming computers, early online gaming and handheld LCD games emerged; this era was affected by the video game crash of 1983. From 1976 to 1992, the
second generation of video consoles emerged."
*If Pac-Man had affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive electronic music* ~ Marcus
I was a video games child. I hated pacman though, notoriously difficult. Video games led to children (including my humble self) tinkering with
computers back in the day. (Sinclair Spectrum was mine.) I progressed and made myself a career out of "playing" with computers for a while by becoming
a system administrator. It paid the bills. Like most things, it has turned into a system of control that is easy for our glorious leaders to employ in
various modellings of human behaviour and the prediction thereof. Think Cambridge Analytics, among others.
It can be a slippery slope, especially when the power grid goes down but they seemed to have worked out that they shouldn't let the power grid go down
anymore. I remember power outages of the late seventies and early eighties in the UK.
Facial recognition and behaviour prediction are the next big thing when coupled with digital cameras. Slippery slope?
Pac Man wasn't difficult! You just needed to learn the pattern. Once you did, it was only a challenge to keep playing...
One game I was fascinated with back in the day, that WAS difficult, Dragon's Lair. Managed to find a reimage of it for the PC just the other week.
Same graphics, same annoying difficulty, but the nostalgia is there.
When I play old mame games though, I can't get over how dated everything is. Something got lost along the way, same with the old 8086 machines, where
you'd use masm to code directly to the hardware, was a lot of fun coding for the sound blaster with nothing but snippets of information garnered from
Kids these days don't really get the fun that you had to have coding something new, sure some are adept at coding and annoyingly so but I coded
6502/z80/8086 right with assembley..
Ahh those were the days.. couldn't write a clock these days in .net. :/
I first played videogames in tabletop form in bars. Pong, then DigDug etc. Got an Atari 2600. Early 90's got a Genesis and have owned most consoles
released since then. Pretty much sticking with the PS5 these days, no Switch or X Box
edit on 2/2/2022 by vlawde because: (no reason
I always found the argument video games are detrimental or lead to violence as a funny argument.
I'll preface with like anything, they can take up too much of someone's time. I've been in this boat before, so it's not to say there is no negative
That said, 99% of people who play video games do so for joy. If you can experience joy, it's already a better occupyer of time than many things.
I'd say it's better than watching mindless TV too for kids. Video games force children to problem solve and stay mentally engaged. That alone in my
mind makes it better than checking out on a couch and watching cartoons.
As for it leading to violence... I see ideology doing that way faster than video games. Even with "violent" games, most don't view what they're doing
as violent. I'd say a vast majority know that it's just a game, and this is the construct of the game. People shot people and raced cars before video
games, if anything, this offers something else to do with time instead of taking risks.
The "authorities" like to demonise. Video games make kids kill, playing records backwards summons the devil, drugs are bad mmkay. It's a all a crock
of someone elses' sick mind. I played Postal, never strangled a soul while or not wearing a mask. I never did try playing a record backwards though.
Maybe I missed out...
ETA Playing a record backwards seems like it would damage the needle, what;s the point of that?
At the end of the day all good things can be bad. So there's some truth to it. But people just get fixated on certain things.
People can be addicted and consequently negatively effected by TV, exercise, food, video games, drinking, drugs, ect. All of the above can also be
beneficial for some people if practiced with moderation.
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