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originally posted by: infolurker
originally posted by: vlawde
I played and loved EQ for years. I've started/stopped playing WoW multiple times, it just never drew me in, and the graphics were like I was playing a cartoon. It also seemed the overall player mentality was a lot less mature than EQ, and the game just seemed not as interesting or deep as EQ. Playing to a different mindset/base.
It's too bad EQ Next was cancelled. EQ is/was a great game but horribly outdated. But tons of fun, very little in the amount of hand holding, etc
Brad Mcquaid is doing another one.
www.pantheonmmo.com...
originally posted by: Lysergic
So Blizzard Activision is bringing Classic WoW back.
I suppose 2018 was mostly a # show for most triple A developers, and Blizzard/Activision was no stranger to that.
No announcement of Diablo 4 at blizzcon instead Diablo Immortal a #ty mobile game was announced.
So I ask this, is this Blizzard/Activision trying to save grace now, maybe give fans what they want?
Or is it because so many people play classic WoW on private servers that they've decided they need to get in on the action.
Also do you think Blizzard will keep it actually vanilla, or will there be some tweaks? WoW Tokens?
I'll probably give it a try on live, but I'm okay with being disappointed, theres always private server to get the fix.
Blizzard announced a release date for “World of Warcraft: Classic” today, confirming that it will debut in summer 2019.
The upcoming “classic” take on the popular MMORPG is playable at BlizzCon 2018. However, there will also be a special “World of Warcraft: Classic” demo available for attendees who didn’t get a chance to make it out to the event.
Anyone with a Virtual Ticket or regular BlizzCon 2018 attendee ticket will be able to download the demo at home. The demo comes with a 60 minute playtime limit as well as a 90 minute cooldown period, where you’ll need to wait a bit of time before logging in to play again. Players will begin at level 15 to get a good feel for what the game will over and will be capped at level 19.
Upon the game’s full release, it will be included free to anyone with a “World of Warcraft” subscription, which means new players who join the game will have access to the entirety of the “Warcraft” catalogue when opening a new account for “World of Warcraft: Classic” without paying an additional fee.
lulz, Variety had an article on it haha
variety.com...
Not to mention Cyberpunk 2077 comes out around the same time.
edit: looks like this been in the works since last June.
PROGRESS THROUGH EXPANSIONS
PTE ("Progress Through Expansions") is something new for us and for you as well. Thus far no private server managed to achieve what we plan to do. What is PTE about?
PTE will allow you a progressive advancement which will begin with The Burning Crusade, through Wrath of the Lich King and finish with Cataclysm, allowing players to experience something what, hitherto only retail players could experience, full of passion, rivalry.
PTE project establishes an idea of creating 3 separate realms:
The Burning Crusade
Wrath of the Lich King
Cataclysm
Every realm will be progressive and blizzlike. After the end of progression of an expansion, a new realm will be opened, players will have an opportunity to transfer their characters from one expansion onto another, thus, after achieving everything on TBC you'll be able to transfer your character onto WotLK without losing anything on the TBC realm.
The first realm from PTE project will be none other than 2.4.3 Netherwing!
PTE is a challenge for us, it's an excercise and it gives us satisfaction. As a team we want to fulfil this undertaking even for ourselves. We think that this is something fresh, interesting and it's very promising, and we'll do our best for PTE to completely change the private servers scene.
More details:
PTE project realms will be opened at the starting progression cap, e.g. Cataclysm realm upon start will offer a posibillity to complete only dungeons, and after this stage we'll open T11 raids.
Realms after the end of progression will remain available for players.
Players will be able to begin their journey at any time on any realm, e.g. if the progress is currently on T12, the player can start on TBC or WotLK realm and later, simply transfer his character onto Cataclysm or he can begin on Cataclysm straight away.
PTE project is a separate project, Dragonwrath realm will still be available for everyone.
Each expansion will require appropriate game client.
originally posted by: Slinki
a reply to: JinMI
Wanted to come back here and tell you thank you for telling me about Pantheon. I am intrigued. I've watched several gameplay vids and have been checking out the website, and this is something that has piqued my interest in a way that hasn't been done in a long time.
Kudos!
originally posted by: Lysergic
a reply to: infolurker
You think the down time will be that brutal?
Man was brutal back in old school EQ, I was a wizard.
So then I rolled a necro hahaha
I don't like current retail wow where I can solo 20 mobs at once, was playing on a vanilla and a tbc server, it felt a lil better.
I think vanilla WoW had the most decent down time, not too long.
I think thats one thing vanilla got right was making the mmorpg more fun, granted I've always considered xp penalty ok in mmorpgs for death.
I don't miss having to doing corpse runs in EQ
originally posted by: Lysergic
a reply to: infolurker
You think the down time will be that brutal?
Man was brutal back in old school EQ, I was a wizard.
So then I rolled a necro hahaha
I don't like current retail wow where I can solo 20 mobs at once, was playing on a vanilla and a tbc server, it felt a lil better.
I think vanilla WoW had the most decent down time, not too long.
I think thats one thing vanilla got right was making the mmorpg more fun, granted I've always considered xp penalty ok in mmorpgs for death.
I don't miss having to doing corpse runs in EQ
originally posted by: Lysergic
a reply to: infolurker
You think the down time will be that brutal?
Man was brutal back in old school EQ, I was a wizard.
So then I rolled a necro hahaha
I don't like current retail wow where I can solo 20 mobs at once, was playing on a vanilla and a tbc server, it felt a lil better.
I think vanilla WoW had the most decent down time, not too long.
I think thats one thing vanilla got right was making the mmorpg more fun, granted I've always considered xp penalty ok in mmorpgs for death.
I don't miss having to doing corpse runs in EQ