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Yes, a person should be paid for their work. Once.
My attitude, is that one ought to make a whole game, every upgrade, every item, every other playing area, every location, skill tree, playable character, and not sell the game until every possible or desirable facet has been fleshed out and built properly. That way you only get to charge for it once from each player. No DLC, no expansion packs, no add ons, no micro purchases, no in app purchases, no extras, plug ins, or other methods of getting more than the list price of a single copy of the game, out of consumers.
I would rather pay for a game once, than have it advertised as free, but require to spend money over time on it, and I also object MASSIVELY to developers who ask for a payment for the base game, and then go ahead and make add ons to that game, expansions, rather than making sequels. The whole premise needs attacking with a hatchet. Suffice to say, if you found me in the WoW Dev teams office, you would find lots of people knocked out, lots of computers wrecked and steaming, and me pouring fuel around liberally as if pouring balsamic vinegar on a salad before defenestrating myself while lobbing a lighter in through the recently ruined window.