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originally posted by: Masterjaden
Unfortunately, most teachers are immersed in academia and don't know any PRACTICAL application of what they teach, so this becomes difficult.
Jaden
originally posted by: Bedlam
Yeah, I need to get off my lazy butt and go do some of that right now.
It's interesting when you're trying to solve something that there isn't a clearcut pre-done way to solve, and may have no solution anyway.
originally posted by: framedragged
Math is just a higher language than what we use to communicate, you have to understand it on the abstract level to derive any meaning the higher you go. That doesn't mean the meaning isn't there, it just means it's a book in English and a sentence in math.
originally posted by: Aazadan
One of my hobbies is 3d modeling, very often (though less often than I should) I'll build a component by creating profile curves via formula and then lofting those curves into a surface at which point I can 3d print it. It's very cool to see a formula turn into a tangible object.
I do a lot of it in game programming too where what you see is a graphical representation of 100 to 100,000 different formulas interacting with each other to give the user a cool experience.
originally posted by: framedragged
Ooo, that's something that math programs should start introducing. You can even do 3-d surfaces with verying transparencies. That would be a great learning tool! Especially if you could melt the product down/powderize/whatever and make a new one; quick and cheap production for class time and school budgets.