Looking for a new Empire/city Building game but in vain

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posted on Feb, 17 2014 @ 04:10 PM
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reply to post by muzzleflash
 



So many games don't even allow modding anymore it's not funny


That's about to change.

Once steam OS launches and the video game retailers slowly start closing their doors, more and more people will rely on content delivery platforms like steam of the Playstation Network for example to get their content out.

On PC, Steam will be pushing so that developers include SD kits as part of the deal for distribution, so they can continue to push their Steam Workshop.

~Tenth




posted on Feb, 17 2014 @ 04:11 PM
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influencetheabove

Company of Heroes -ww2 strategy game great for building up large armies, also great campaign

Yeah got that but never quite took to it.


influencetheabove
Anno 2070: futuristic civilization builder, economy/population/military manger etc

I loved the 1701.

influencetheabove
Endless Space: outer-space empire builder, colonization of planets, starship battles etc

Got, prefer stardrive

influencetheabove
Empires: Dawn of a Modern World and Command & Conquer Red Alert 2

YES! someelse that knows Empires: Dawn of a Modern World
Play LAN games with my mates on that.

influencetheabove
sorry if some of these don't appeal to you, I'm just giving a friendly suggestion


All contributions are welcome



posted on Feb, 17 2014 @ 04:13 PM
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muzzleflash


It's the best TW ever made yet. In terms of scale and options.
Better than Empire or Medieval and that's hard to achieve.

Really? I found Rome 1 (modded) had far more options. Only thing that rome 1 brings for me is Naval warfare.



posted on Feb, 17 2014 @ 04:15 PM
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Lysergic
reply to post by crazyewok
 


Check out Horizon on steam its another 4x
store.steampowered.com...


Hey so is this Horizon more like Sins of a Solar Empire, or like Master of Orion?
Or maybe a mix? Because a game that mixes those two would be sooooo sweet.

And I simply do not know why you guys hated Rome 2.
Someone please inform me (I have all the TW games so I don't get it) ?



posted on Feb, 17 2014 @ 04:16 PM
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tothetenthpower
reply to post by crazyewok
 



Really its the historical empire building games Im disapointed in.


There's a whole new generation of software being developed, and that's why those games have taken a back seat.

Effectively they are waiting on these new engines to come up before they bother coding any new 4X games of worth.

Nitrous with API being MANTLE.

This is amazing.

~Tenth


I'm just reposting this in case anybody missed it.



posted on Feb, 17 2014 @ 04:18 PM
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tothetenthpower
reply to post by muzzleflash
 



So many games don't even allow modding anymore it's not funny


That's about to change.

Once steam OS launches and the video game retailers slowly start closing their doors, more and more people will rely on content delivery platforms like steam of the Playstation Network for example to get their content out.

On PC, Steam will be pushing so that developers include SD kits as part of the deal for distribution, so they can continue to push their Steam Workshop.

~Tenth


I hope so. The Steam workshop sucks though currently and doesn't seem to install mods correctly on half my games.
So I end up going to the mod-websites for the direct by hand method.

I do use Steam for all my games, except Blizzard stuff...
Speaking of...does this mean that Blizz and Steam will have to come to terms in the future for a deal?
Hmmmmm



posted on Feb, 17 2014 @ 04:18 PM
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reply to post by muzzleflash
 


I have most of them...

both medieval TW

Empire

Napolian

Both shoguns...

and Rome 1

Loved all of em

Almost makes me sick to my stomach to hear that rome 2 is crap... Please tell me you're kidding

Muzzle... help?

edit on 17-2-2014 by Akragon because: (no reason given)



posted on Feb, 17 2014 @ 04:23 PM
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muzzleflash

And I simply do not know why you guys hated Rome 2.
Someone please inform me (I have all the TW games so I don't get it) ?


Lmited buidling options
No control over garrisons
No city Governers with there own traits
No family tree
No road builing
No Wathtower and border fort buidling
Very bland unit selection
To easy to expand
Abstract population and region stats (IE population not linked to recruitment)
Easy to control population
Limited religion and cultral effects compared to rome 1
Quicker and more arcady battles
No wounded just captured and killed


errrg.

Only thing rome 2 adds is:
Better graphics
Naval combat
Better campaign AI

But I guess everyones diffrent.
edit on 17-2-2014 by crazyewok because: (no reason given)



posted on Feb, 17 2014 @ 04:25 PM
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reply to post by muzzleflash
 


The workshop only works as well as the original developer wants it to. A lot of devs for some reason make it hard for people to insert mods.

As for blizzard, yes, they will need to come to terms at some point, because they don't have enough content to distribute to justify spending millions of dollars on a content delivery system.

~Tenth



posted on Feb, 17 2014 @ 04:28 PM
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reply to post by Akragon
 


I honestly think Rome 2 is the best one so far.
Sea battles, mega-sized city battles with extreme detail, excellent campaign map etc.

Since Shogun 1, I have liked each new TW better than the last.
I haven't even touched Empire or Shogun 2 since I got R2.

They have tons of mods at the TWcenter for whatever style you prefer, and the community has been adding tons of content.
Some of the better mod work is currently being done, so the best stuff is probably a year or more down the road.

I simply cannot fathom why people don't like it. It is a surprise to me actually.
I did get it on half price though so it was only 25$ or something.



posted on Feb, 17 2014 @ 04:35 PM
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reply to post by muzzleflash
 


Alright im on board again... but it costs 60$ here

Ima wait til it comes down a bit, or I just get bored...




posted on Feb, 17 2014 @ 04:37 PM
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reply to post by muzzleflash
 


I guess its down to taste.

To me Rome 2 turned me off due to the removed and "streamlined" features compared to past games.



posted on Feb, 17 2014 @ 04:50 PM
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crazyewok

Lmited buidling options
No control over garrisons
No city Governers with there own traits
No family tree
No road builing
No Wathtower and border fort buidling
Very bland unit selection
To easy to expand
Abstract population and region stats (IE population not linked to recruitment)
Easy to control population
Limited religion and cultral effects compared to rome 1
Quicker and more arcady battles
No wounded just captured and killed



Building options seem the same roughly, just a different method of presentation in the UI mostly.

What do you mean no control over garrisons? I think it's great each city has it's own local army (so I can avoid that aspect), but I can understand the desire to want to march a militia 1000 miles for some crazy reason.

City governors do have traits and they get upgrades as you level them. But as "generals" are limited, you have to choose wisely which region gets governed by them. You can also tag on specialist units for additional bonuses.

The lack of a fully developed family tree is a bummer, and the new system replacing it is sort of strange but I am used to it.

Road building isn't a legitimate reason to dislike any TW game, because that's completely arbitrary.
The roads in Rome2 grow naturally with the cities.

Fort building works differently yes, you basically have to tell your legion to do it on the campaign map.
Which actually doesn't hurt the game much because AI strategy makes fort building mostly pointless.
I've never really built forts in any TW games, for obvious reasons, as I simply use city walls instead.

R2 has probably the biggest unit selection I have ever seen in a TW game.

I think expanding is the same difficulty in all TW games. (Easy)

I dunno what you mean by control the population. I never have many revolts in any TW games...

Religion-Culture isn't non-existent, but a few mods out there will increase it's depth significantly.

The battles seem the same speed to me (really slow) as any other TW games.

And actually if you have the right bonuses (on your general) you can revive lost men (killed) from a battle as if they were only wounded.


And you forgot the part where you can have a mega-battle with multiple factions involved,
with ungodly numbers of soldiers (causing very little lag).
The new TW's expanded the battle sizes significantly and it gets bigger all the time.

I would love to have the family tree back though, and I always loved the Papacy features in Medieval's game play.



posted on Feb, 17 2014 @ 05:04 PM
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muzzleflash

Building options seem the same roughly, just a different method of presentation in the UI mostly.

I just hate being restricted by 6 or 4 building slots.

muzzleflash
What do you mean no control over garrisons? I think it's great each city has it's own local army (so I can avoid that aspect), but I can understand the desire to want to march a militia 1000 miles for some crazy reason.

I dont want to march the across the empire but I do want to manage what units are in them. With option of leaving parts of my army behind to bolster them, especial on the frontier or border. Hate having it taken out of my hands.

muzzleflash
City governors do have traits and they get upgrades as you level them. But as "generals" are limited, you have to choose wisely which region gets governed by them. You can also tag on specialist units for additional bonuses.

Thats the problem! There so limited usieng them as governers is a waste. As really you need all the armys you can get on the frontiers. In rome one you could have governers and Gennerals


muzzleflash
The lack of a fully developed family tree is a bummer, and the new system replacing it is sort of strange but I am used to it.

Still sucks.


muzzleflash
Road building isn't a legitimate reason to dislike any TW game, because that's completely arbitrary.
The roads in Rome2 grow naturally with the cities.

I liked to control it as used to build the roads in a strategic way so my armys could get to my borders fast. Its a small flaw but one that add a nail.

muzzleflash
Fort building works differently yes, you basically have to tell your legion to do it on the campaign map.
Which actually doesn't hurt the game much because AI strategy makes fort building mostly pointless.
I've never really built forts in any TW games, for obvious reasons, as I simply use city walls instead.


Gameplay style I guess.

muzzleflash
I think expanding is the same difficulty in all TW games. (Easy)

I dunno what you mean by control the population. I never have many revolts in any TW games...

Really? Though never played vanilla. So maybe the mods Im useing.

muzzleflash
Religion-Culture isn't non-existent, but a few mods out there will increase it's depth significantly.

Still not as indepth as past games.

The battles seem the same speed to me (really slow) as any other TW games.

And actually if you have the right bonuses (on your general) you can revive lost men (killed) from a battle as if they were only wounded.



posted on Feb, 17 2014 @ 05:21 PM
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reply to post by crazyewok
 


how about civ 2? or is it 3....its 3..have you played 3? 3 was my favorite...i dont much like 5 in terms of play but it looks good...



posted on Feb, 17 2014 @ 05:41 PM
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cosmicexplorer
reply to post by crazyewok
 


how about civ 2? or is it 3....its 3..have you played 3? 3 was my favorite...i dont much like 5 in terms of play but it looks good...


Im more a fan of 4. 4 builds on 2 and 3. Civ 5 blows.



posted on Feb, 17 2014 @ 05:41 PM
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I am a huge TW fan since shogun 1 came out, rome2 was a big disapointment when it came out, so many bugs to count.

They have slowly fixed some bugs and made the gameplay ok. Now what got me back in it, is the easy access to mods, on the steam engine. Mods make this game enjoyable.



posted on Feb, 17 2014 @ 06:10 PM
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How about an old one Pharaoh. Build cities, provide jobs products and services collect taxes build pyramids and other colossal monuments. Battle nomatic tribes. Build an empire from the old kingdom to the Egypt of Cleopatra . No fantasy all history. I've had it for years and still play it.



posted on Feb, 17 2014 @ 06:21 PM
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AutumnWitch657
How about an old one Pharaoh. Build cities, provide jobs products and services collect taxes build pyramids and other colossal monuments. Battle nomatic tribes. Build an empire from the old kingdom to the Egypt of Cleopatra . No fantasy all history. I've had it for years and still play it.


I just brought Child of the Nile. Slightly newer game (2004). Haveing quite a bit of fun with it



posted on Feb, 17 2014 @ 06:49 PM
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www.humblebundle.com...

Get the sale going on right now. You cant go wrong.

P.S. You must have Steam
edit on 17-2-2014 by Grimbone because: Only 18 hrs left as of this post






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