It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Thank you.
Some features of ATS will be disabled while you continue to use an ad-blocker.
Brotherman
did you make your avatar BTW
ImaFungi
Awesome stuff, everything looks great, and the pug looks real nice. Im wondering if you are considering ways to ever print your work if youd ever want to hang it our give it to friends and relatives, is there ways to, with high quality and perhaps on nice choice of medium to print your digital works?
This has got to be one of the strangest games I've ever played, and I mean that in a good way. It's like a child's abstract, fantasy world come to life. Everything about this game will active your child's imagination. Its interactiveness will also delight your child's senses, further driving his/her imagination to the max.
The graphics for this game are were great for its time. But as of now? I would say that it has aged pretty well. The richness of the graphics' color saturation that is scattered all over the place is still quite pleasing to the eyes.
The strangeness of the game's storyline fairly complements the game's graphics: their strangeness combine to create a wonderful surrealistic masterpiece. I can't remember much of the game's story as it has been more than a decade since I last played this game (I also lost the game CD and still can't find where I last put it), but I wouldn't want to give away much of the story anyway. All that I can remember is that you are out to find something surreal and magical, and have to go through a lot of pleasing sensory experiences in order to that magical something. It's akin to exploring Salvador Dali's artworks, and I mean literally exploring. Just imagine yourself exploring everything inside Dali's "The Persistence of Memory", and to see, hear, etc. everything that is inside that painting. It's almost synesthetic in a way.
That is how "I Saw A Strange Little Man" is. This game is wonderful for not only children, but for people of all ages. One is never to old to visit the land of dreams and make-believe, and indulge in all that is has to offer.
SkepticOverlord
reply to post by Advantage
Funny. When I converted my colored pencil book, "I Saw A Strange Little Man," to CD-ROM, it got some really good reviews along those lines back in 1994 (when it was released). Here's one from Amazon…
I Saw A Strange Little Man
This has got to be one of the strangest games I've ever played, and I mean that in a good way. It's like a child's abstract, fantasy world come to life. Everything about this game will active your child's imagination. Its interactiveness will also delight your child's senses, further driving his/her imagination to the max.
The graphics for this game are were great for its time. But as of now? I would say that it has aged pretty well. The richness of the graphics' color saturation that is scattered all over the place is still quite pleasing to the eyes.
The strangeness of the game's storyline fairly complements the game's graphics: their strangeness combine to create a wonderful surrealistic masterpiece. I can't remember much of the game's story as it has been more than a decade since I last played this game (I also lost the game CD and still can't find where I last put it), but I wouldn't want to give away much of the story anyway. All that I can remember is that you are out to find something surreal and magical, and have to go through a lot of pleasing sensory experiences in order to that magical something. It's akin to exploring Salvador Dali's artworks, and I mean literally exploring. Just imagine yourself exploring everything inside Dali's "The Persistence of Memory", and to see, hear, etc. everything that is inside that painting. It's almost synesthetic in a way.
That is how "I Saw A Strange Little Man" is. This game is wonderful for not only children, but for people of all ages. One is never to old to visit the land of dreams and make-believe, and indulge in all that is has to offer.
I used Raydream Designer to create a 3D world that complimented the story. Readers were to explore the world to fully understand the meaning of the 12-page illustrated story. The CD-ROM was built for Windows 3.1 and Mac OS7, so it doesn't run on anything any more.
see, hear, etc. everything that is inside that painting