Originally posted by BASSPLYR
The conditioning from the video games is not like . . . It's just not enough to send any one over the edge.
Oh, really? Show me the evidence to support such an inaccurate assertion.
That's a pretty blanket, generic statement.
I think it's a preposterously inaccurate statement to make--as though it covered all individuals on the continuum.
I very carefully chose my words. I've counseled dozens of individuals who could easily be pushed over a list of edges by not very strong stimuli.
Certainly the research would support such a perspective. I'll stand by my very carefully worded assertions in such regards.
And you know that you admit to it in your posts. You keep saying it's just a factor. I agree with you it's just a factor and a very tiny one and
no where near enough to complete the picture and finish the recipe needed to commit violence.
WRONG. The effect is NOT a tiny one for millions of people. Therefore what is a whole different issue. The degree of acting out from dreams to
dramatic actions is ALSO A CONTINUUM. However, my contention merely is that the effect is SUFFICIENT to trigger AN INCREASE in aggression and even in
acted out violence in SOME INDIVIDUALS in SOME CONTEXTS etc.
To change my analogy up a bit since you didn't seem to get it. It's more like saying that you are going to make pancakes because you have some of
the ingredients but you don't know really what all the ingredients are cause you've never made pancakes before and don't have the recipe, but hot
damn you sure do have a whole lot of flour. SO therefor you will be making a lot of pancakes right?
Your analogy was easy to understand. I did not fail to "get it."
I disagreed with its fit and applicability.
I am saying that those stimulations are only but a small part of a whole spectrum of brain activity and stimulation that manifests in a real life
THAT DEPENDS on a LOT of factors. You keep minimizing such factors and generalizing about them in absurd ways.
Scientists cant prove and don't know what else is going on adding to the recipe that equals uncontrolled or psychotic outbursts of violence. since
they have not actually studied directly but only in supposition what is happening in a violent individuals brain when they are actually in the process
of committing violence.
That's far from close to entirely true. However, I'll let you keep your fantasies on that score.
We really don't know what causes psychotic behavior if we did there be a whole lot more cured psychotics out there.
That ASSUMES that there would be a relatively easy or relatively workable SOLUTION given said understanding.
Sure conditioning the brain by repeating violent behavior over and over again until its an automatic response to a certain stimuli helps. But there
is still a whole lot more going on. But as you've said "it's a complex issue and that you know violent video games are just a factor among
others." I say you are grossly over estimating the quantitative value violent games factor in to the equation of psychotic violence. You wording and
dialog implies you are basically assuming that video games are the greatest factor in the equation but you know thats not true. And worse the rant is
really over something that could only possibly apply to a very small subset of the population.
NOPE. That's YOUR FANTASY and set of assumptions overlain onto my words.
That's not my REALITY.
My reality is that you seem to fail to understand very well at all what I've been saying. Further, that you are GROSSLY UNDERESTIMATING the impact of
violent movies and video games on many individuals and on the culture at large.
As for the conditioning of nerve bundles making it easier for someone to get agitated. I say it takes more than just the mild conditioning and
workout to the "violence" centers of the brain to make some one a hair trigger emotionally. You are looking at the smallest factor in the equation
and assuming it has more overall value than it does.
1. I don't know that it is anywhere near the "smallest" factor. That depends . . . again . . . on a LOT of factors and their relative strengths in
a given individual's history and life.
2. You still seem to be fantasizing that virtually no one is pushed over the edge by such media and games. I find that a foolhardy fantasy.
Another interesting video in the ball park (I got weary of the other one):
TV = MIND CONTROL