Originally posted by ownbestenemy
Originally posted by Blarneystoner
It doesn't take a genius to figure out that FPS games in particular cause, at the very least more aggresive behaviour.
It's classic Pavlonian stuff... you get rewarded each time you kill someone in a game. The more you kill... the more you're rewarded.
Wellllll, lots of solid research is indicating exactly so. And, that the relationship IS causal.
Certainly there are LOTs of factors; context etc. but that fact remains true--regardless of the other stuff. And, the issue of DEGREE is always an
important one. That is, that the DEGREE of MORE aggressive behavior will vary according to a list of factors per individual and per context.
You are over-stating Pavlovian theory; or you don't really understand it as applied to humans. We can take 100 dogs and apply Pavlovian theory to
them and our results should be close to 100% in achieving behavior modification.
This simply isn't true in terms of the human psyche. Some will find the conditioning to be monotonous; others boring; some may even take it and run;
while others discard it all together. A creature dependent on another may fully accept the theory, but for the most part, reasoning kicks in, moral
base kicks in, consciousness kicks in; and such a theory falls apart.
Yes and no.
a relationship between immersion in violent images, choices and ations--even if at a passive movie or certainly
with an active video game--between immersion in violent images and events and increased aggressiveness on the part of said watcher/game player. And,
the relationship IS causal.
Beyond that general truth, the DEGREE of increased aggressiveness DOES depend on a LIST of factors WITHIN the person and within the context--including
the context of their other relationships. e.g. it is reasonable to expect that [color=6699FF]the MORE LIKE the video game that the individual's
daily life, persons, relationships and context are--THEN THE MORE influence toward more aggression will be the case.
However, regardless, there WILL BE SOME increased tendency, propensity toward aggression. It has become, as it were, HARD WIRED into that individual's
OF COURSE, WHETHER OR NOT said increased propensity toward aggression SURFACES in increased aggressive language, voice tones, body language, choices,
body movements, violent actions etc. etc. OR NOT--depends on a list of other factors.
It is CONCEIVABLE that the aggressiveness increase for some folks moderately 'into' said games would functionally be limited to their dreams . . . or
perhaps on the sports field . . . etc. But NOT NECESSARILY. There IS an increased potential for yelling more at the spouse and/or kids . . . and given
sufficient immersion; sufficient triggers in daily life etc., there could also be a significantly increased potential . . . even probability, for
many--in their hitting their spouse and/or kids and/or co-workers.
IT JUST DEPENDS . . . on a lot of factors.
The games these days are extremely realistic and only serve to desensitize people to violence.... as the study indicates.
They only serve to desensitize? Where in the the study did it prove that? Or was that a conjecture made by the author?
I don't have the chapter and verse handy.
However, it's fairly elementary.
[color=6699FF]THAT'S JUST THE WAY THE BRAIN WORKS.
And it's NOT JUST regarding violence.
ANYTHING THE BRAIN IS SUBJECTED TO frequently and a lot, THAT will become MORE HARDWIRED into the brain. The nerve cells will become thickened and
more numerous regarding whatever that immersed topic, thing is.
It's like neuro-science has documented that
[color=6699FF]AS A MAN THINKS IN HIS HEART--SO IS HE.
1. THINK ABOUT OBSESSIVELY, RELENTLESSLY, FREQUENTLY, INTENSELY;
2. TALK ABOUT A LOT
3. FANTASIZE A LOT
4. WATCH A LOT
5. ACT OUT A LOT
BECOMES MORE HARDWIRED IN OUR BRAINS.
If it's food and food fantasies--it will be those pathways.
If it's porn and porn fantasies--it will be those pathways.
If it's loving thoughts about spouse and kids, it will be those pathways.
If it's God and a loving relationship with God, it will be those pathways.
If it's sports, it will be those pathways.
If it's insecurities, self-pity, depression, it will be those pathways.
If it's genuine affirmations and encouragements, it will be those pathways.
If it's fears and paranoia, it will be those pathways.
If it's violence, IT WILL BE THOSE PATHWAYS.
edit on 25/1/2013 by BO XIAN because: (no reason given)