Teen Killed Family, Planned Shooting Spree, Not Allowed Access To Violent Media Or Games!, page 1


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Topic started on 23-1-2013 @ 12:40 PM by NJoyZ
Teen Who Killed Family and Planed Shooting Spree, WAS NOT ALLOWED ACCESS TO VIOLENT MEDIA OR GAMES

There is so much B.S. on these forums and in the MSM about violent games and shows causing violence. BUT THE EVIDENCE OF THE STUDIES ACTUALLY SEEMS TO INDICATE THE OPPOSITE. For example I have heard that domestic violence goes down significantly where violent gaming is allowed, but is much higher where violent gaming and media outlets are not present. This new article is a real world example. The basic idea is that the violent games and media allow people to "let off steam", to fantasize and investigate those fantasies with out having to actually harm anyone. The killer in this article had homicidal and suicidal fantasies even though he had no access to the violent videos and games. By not having an outlet to safely explore harming others, they tend instead to satisfy their curiosity with real world experimentation or they end up singularly embracing violence in their mind and acting it all out in one big event.

Discuss.
edit on 23-1-2013 by NJoyZ because: (no reason given)
edit on 23-1-2013 by NJoyZ because: (no reason given)
edit on 1/23/2013 by kosmicjack because: (no reason given)



reply posted on 23-1-2013 @ 12:44 PM by Chrisfishenstein
reply to post by NJoyZ



I completely agree with what you are saying, but Obama and his BAN hammer will come crashing down soon enough on video games and violent movies.......He is trying to make a point and I am afraid he is just beginning the crackdown with his giant hammer!!

This clearly states the obvious, like we all talk about on here all the time!! It is better to have violence to express yourself into games or movies so you don't have to actually see what it would be like in real life!!

Take Obama's hammer away and work on productive things like unemployment, national debt, economic downfall, price of oil, etc etc......Would be nice to see him do something productive for once!!



reply posted on 23-1-2013 @ 01:03 PM by Carreau
reply to post by NJoyZ



Link



“Games, violent games…it's kind of what he was into," Sheriff Dan Houston said. That news came from a Bernalillo County press conference where investigators specified two video games Griego talked about a lot.




The game Call of Duty: Modern warfare was among his favorites and is a modern-day military game where players take on the role of a soldier carrying out violent missions. Another favorite was Grand Theft Auto that features thugs going on violent rampages in city streets and inside buildings.





The way sheriff's officials describe it, the 15-year-old seemed to light up while talking about the video games. "[He] was quite excited as he got the opportunity to discuss that with our investigators," Houston said.



I am not saying video games are the cause, but the premise of the OP is wrong, the shooter had access to and played the games.


reply posted on 23-1-2013 @ 01:05 PM by grey580
reply to post by NJoyZ



I wonder if he was allowed access to prescription medication prescribed to him by a psychiatrist.
Now that's something to look into.


reply posted on 23-1-2013 @ 01:27 PM by seeker1963
reply to post by NJoyZ



It all goes to society not taking responsibilty for their own actions, and the fact that no one really cares about anyone other law abiding citizens rights being taken away from them when that particular freedom is of no concern to them....

Look at what happened with the smokers! Those who didn't smoke, didn't care!

When are parents and adults going to start acting like adults and assume their rightful responsibilties??? When are adults going to quit depending on the government to raise their children?? When are adults going to protect each other rather than relying on the government, whom we all know do not represent us OR our freedoms and interest?

Being complacent as a society and allowing our government officials to step in and pretty much rule over every aspect of our lives and ALLOW it, is all the fault of those whom are incapable of assuming responsibilties and always look to put the blame on others for their misfortunes and dislikes....

Enjoy what freedoms you have left folks!



reply posted on 23-1-2013 @ 01:58 PM by GogoVicMorrow
reply to post by scottromansky



You gave examples that were biased. Kid plays them = violent. Kid that doesn't play them = not violent.

That's just not the case. Especially when you consider how many MILLIONS of kids are all playing the same games. I think they can have an effect in rare cases where kids are to fully immersed and are medicated or have mental illness.


reply posted on 23-1-2013 @ 02:21 PM by BO XIAN
reply to post by NJoyZ



NOPE.

Show me the peer reviewed research and research design.

Show me the stats.

My last review of the literature a few years ago documented that

Violent video games, TV, movies etc.

WOUND VIOLENCE UP; REHEARSED IT . . .

as does hitting with pillows and foam bats--contrary to what was assumed 30 years ago.

Now we have solid research and even brain scans showing otherwise.

Actually, it's pretty simple . . .

planting cacti does not result in harvesting mangoes.


The universal law is STILL . . . reaping what's sown.

Essentially, the key aspects, parts of the brain

do NOT distinguish between fantasy violence and real violence.

1. The emotions are essentially the same
2. The strengthening of neural pathways contributing to violence are essentially the same.
3. Desensitization about violence is essentially the same.
4. Glorification of violence is essentially the same.
5. The adrenaline high from the violence is essentially the same.
6. The dopamine high from the violence is essentially the same.
7. The sense of power vs powerlessness is essentially the same.
8. The sense of accomplishment is essentially the same.
9. The involvement of various ATTACHMENT DISORDER components and dynamics in the personality are essentially the same.
10. The brain damage from ATTACHMENT DISORDER relates to real and fantasy violent dynamics and factors essentially the same . . . particularly the brain centers handling emotions and relationships.

Repeated perceptions, choices and actions at the brain level STILL STRENGTHEN THOSE REPEATEDLY USED NEURAL PATHWAYS--REGARDLESS of whether the violence is fantasy or real.

Actually, in some contexts and under some types of confusion and/or stresses, the DIFFERENCES

BETWEEN

FANTASY VS REAL

becomes quite BLURRED, fuzzy, far from clear.

CHOICES HAVE CONSEQUENCES.
BEHAVIOR HAS CONSEQUENCES.

THERE IS NO SUCH THING AS HUMAN BEHAVIOR WITHOUT A REASON
.

I realize, of course, that many will continue to believe whatever they wish about violence . . . because . . .


VIOLENCE IS ADDICTIVE. And our era is quite clear that ADDICTIONS ARE FIERCELY DEFENDED as wonderful, a "right," neat, cool, wonderful, exciting, . . . while spouses and children are strewn in the wake like so much used toilet paper
.

So I don't have a lot of hope that the above facts will greatly influence anyone. But on the slight chance that someone on the fence may learn . . . and be more likely to leave violence behind--there it is.

.
edit on 23/1/2013 by BO XIAN because: fix color tags



reply posted on 23-1-2013 @ 02:28 PM by BO XIAN
Originally posted by GogoVicMorrow
reply to
post by scottromansky



You gave examples that were biased. Kid plays them = violent. Kid that doesn't play them = not violent.

That's just not the case. Especially when you consider how many MILLIONS of kids are all playing the same games. I think they can have an effect in rare cases where kids are to fully immersed and are medicated or have mental illness.


The THRESHOLD for each individual is different

AND

the context is different.

Folks who think that such massive use of violent games and movies will NOT result in increased desensitization and greater ease of killing one's family members, neighbors, co-workers, classmates, fellow-citizens . . . are just not aware of the true facts of the human organism, not to mention sociological conditioning that's quite intense in our era.

The oligarchy WANT folks blood thirsty over the slightest stimulus. It aids their UN Agenda 21 value and goal.
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