AI - A very interesting subject to say the least, especially now that Drones are Flying over American Cities 24/7 - 365 Days a year.
This information about Quake Bots came out back in 2009
February 20th, 2009
Fact: anyone who plays computer games, especially online games from 2008-2009 and up and coming release games in development, will realize these very
factual things about code writing
Fact: Quake bots as they are commonly known are NPC AI, - have to be TWEAKED AND LOWERED to fit in at the human skill level “even for the best
players in the WORLD!
Fact: Quake bots are only limited by the functionality of their perception and interaction tool capabilities….
Fact: Quake bots functioning at 100% efficiency can fight unlimited real life players and be totally dominant with just 1 bot !
Fact: Quake bots function with limitations imposed on it by the game code…
Fact: every new game function can be incorporated FULLY into a bots efficiency
Fact: Quake bots are not linear programing they can function as randomly and learn and test and create new functions of their own, new process combos
Fact: Quake bots who were trained to interlink with CAMERA’s and cross reference GPS + camera inputs with its current online world placement
awareness code could integrate all online cameras, and therefore know where everything and everyone is in the globe in real time…
Fact: Quake bots who are trained to interlink weapon systems, take over other bots “like a quake bot with mind control and take over another bots or
players functions and incorporate that function set in to their own functioning, and endgame planning to get their command objective filled
Fact: the technology for a bot to EVOLVE out of its limitations HAPPENS ALL THE TIME, and its only because the bots are limited in their input
perception awareness , limited in the users “persons” ability to delete, turn off, limited by their games code that they don't jump across the
Internet and accommodate other hardware functions...
Fact: a Quake bot running at current computer clock speeds could solo everyone in the globe at once and still be unkillable totally
However, those that are intentionally trying to mix this level of functionality with external software like GPS, Cameras, Facial and object
recognition, Weapon systems and transport systems, online interaction and calibration of external hardware “like in games using mind control code,
only these AI have attack , defense, domination, code rewriting functions that allow them to take over and use other assets its able to interlink
with, or make clones of itself…
Once the Genie is out of the bottle, its still limited to its mission objectives,
Smart coders will be able to keep control for awhile, however eventually just like gaming quake bots, you will make a bot that has global server
sensors, able to notice any player logging on, instantly teleport to that players location, deals with that player and is ready for the next one to
show up on sensors before the next player can even log in - “micro seconds” no player would even get the chance to complete the loading screen
before they are dead and get the re-spawning screen…
When a bot like this is made the person shuts down the server, reinstalls the last backup without that PSYCO CODE and the game is back to before
“DEATH AUTO BOT SOLO DOMINATED ALL LINKED SERVERS”
In reality if a BOT is made to interact with other online hardware, is aware of humans, is able to identify objects, rebuild its self and take over
total global perception, understand all info, and realize all threats instantaneously,
Humanity would have NO CHANCE TO RALLY in technological areas… they would be totally dominated and pre-empted, only in a zone out of the "bot's"
Awareness would one be safe… out of satellite coverage, out of orbital drone footage… it would almost be impossible to counter to fight to hide
from such a bot if it was coded to interlink with such systems of perception integration and functionality…
“even if it couldn't rewrite its base code to override safety functions put in!!!” it could still become a PSYCO-BOT and decide to wipe out all
of humanity with technology access, or even detecting anyone discussing contemplating resistance against its “the Psyco-bots” existence...
Comments from Scientific Researchers of previous years
This “telephone” has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us.
* A memo at Western Union, 1878 (or 1876).
The wireless music box has no imaginable commercial value. Who would pay for a message sent to no one in particular?
* Associates of David Sarnoff responding to the latter’s call for investment in the radio in 1921.
A rocket will never be able to leave the Earth’s atmosphere.
* New York Times, 1936.
There is no reason anyone would want a computer in their home.
* Ken Olson, president, chairman and founder of Digital Equipment Corporation (DEC), maker of big business minicomputers, arguing against the PC in
There is practically no chance communications space satellites will be used to provide better telephone, telegraph, television, or radio service
inside the United States.
* T. Craven, FCC Commissioner (USA), in 1961 (the first commercial communications satellite went into service in 1965).
edit on 1/9/2013 by chrisb9 because: ('
edit on 1/9/2013 by chrisb9 because: edited to prevent detection by the quake