reply to post by Trexter Ziam
The specifics are still in progress.
I have a list of possible ideas and what gets included will be a recursive process between the writer and myself.
For now, I feel that the game should be:
Historically accurate as much as possible without sacrificing game play and story.
Creative, philosophical and thought provoking writing style.
For the same of simplicity the first version will be in English.
It will be distributed online as well as a PC and MAC standalone. The gaming engine has the capability of porting to multiple platforms with minimal
Commercial product or free project. In order to support continued development, revenue sources will be sought.If we can figure out how to provide a
free version and still make a living. Maybe providing the demo for free and full product for a small price. To be discussed.
No story board completed yet. I have done lots of research and have lots of ideas, but need help settling in on a story. This is what brings me here.
I'm looking for one or two people to join the project and help solidify the story, the characters and eventually create the story-board for the game
Hope that answers some of your questions.
Btw, I'm appreciating the interest and I like the way this is going. Let me know what else I can provide.