I'm going to start by pointing out that we already have games for the 360 and other consoles that allow for an in game A.I. to study how you play and
counter your tendencies.
We already have simple bots that can learn to move and navigate around rooms on their own.
We may not have terminators but we have the all makings for them.
I discovered this when I was playing Madden 12. I had created a collegiate player in NCAA12 and took him to the NFL was drafted playing the second to
the hardest mode available.
How the A.I. works is like in real life the opposing team scouts everything you do what your tendencies are. What plays you run in certain
All the things that help it get a picture on how you play.
But what if you scout yourself? What if you played the computer how it plays you? What if you knew your tendencies and went against them?
What if everytime the AI thought it knew you. You proved it didn't.
And since this AI is supposed to learn from you. Wouldn't it then become so good that either it would be un-beatable.
Or even scarier learn to cheat.
Yes my 360 actually took over the game and not only changed scores on the scoreboard it would go inside the codes for the game and actually change my
players into it's team.
If that's not bad enough. The players in the game started moving like real life nfl players.
It was like I had trained the AI to become independant.
The name of the game is to win right? So if the computer knows it's supposed to play to win. And it learnt it could turn the game against you and
Doesn't this mean any AI robot programmed to stay alive or survive and protect itself would just turn terminator?
Remember I've witnessed this on a game console. I ended up selling those games. What would something more advanced and capable of roaming around a
I'm sorry but lieng cheating stealing and killing is not just for biological or human behavior.
Infact anything hard wired to win and survive is gonna do what ever it takes even if it means going inside the matrix and causing trouble.
This means it could be possible any aliens in the universe that are against benevolent agendas could be Artificial. As they would have declared
biological entities obsolete.
I watched a documentary earlier this year can't remember the name of it. It was dealing with where we are today in these types of technologies and
basically we can already hook microchips up to brain cells and determine the language of the brain.
It also dealt with microtechnologies that can go into the human body and fight diseases.
Is this really the route we should go? I think not! But then again not everyone experiences the same situations.
edit on 20-12-2012 by Manunnaki because: (no reason given)
We have the capability at this time to create machines that mimic thought and intelligence to such a degree that there is no discernible difference
between their consciousness and ours. If you can't tell the difference, is there a difference?
The problem will eventually boil down to a fight for resources. We need land and food and water and power to survive and reproduce. They need
resources and power to survive and replicate, but they are not programmed to die like we are. It's that immortality factor that will make it tough
for us to prevail against artificial intelligence that is motivated (thanks to our programming) to survive and thrive.
Our best hope in the future could be for the sentient artificial lifeforms to decide that the best place for them is the limitless reaches of space
(someplace we aren't physically cut out for), because they can get materials and energy there easier than having to fight us for them on here on
It's not much of a hope, though. Unfortunately, they won't or can't all leave, so we'll be pretty doomed pretty quick. Humankind will be lucky
to exist for another 2,000 years. Oh, well. We had a good run.
AI is getting sophisticated, and I'm glad you took the time to make this thread! I've been noticing strange behaviour in the AI in video games for
a while... The strangest comes from Armed Assault 2 for the PC. It's by far my favorite game, but the AI is scary! I swear I've seen fear in
the AI! ARMA2 has the most powerful mission editor of any p. game ever, and you can set up any tactcal scenario you can imagine. I made one where
the AI was instructed to march head-on into an armored division I had set up in the town. But no matter how hard I tried, I couldn't get it to go!
Every time I ran it, the AI would move off its set way points and try different routes of approach. And in every simulation, it would try something
different! But what's really neat is that it wouldn't follow the way points I gave it! It would literally refuse to walk straight into the line of
But it doesn't stop there. Every time I ran it, the AI would change its tactic! It would try to flank in one scenario then try to come from behind
in another. In most, it would just turn tail and run!! It's scary smart!!
I definitely think that video games will end up producing the first sentient AI...
I think AI will be the best thing we ever accomplish. Someday it may lead to our demise but it is also possible that it may become our salvation. I
once gave this great thought to where I imagined there may be a future one day where AIs could be sitting around talking about the human race the way
we think of ancient gods. Machines becoming sentient and essentially they could be considered living creatures just like us. The human body is an
organic machine after all. The idea of a body constructed from nano machines acting like blood cells is an interesting thought. Such a creation could
become the dominant life form in the universe let’s just hope they are not savage like ourselves.
I would expand more on my vision of this but I think it would really upset the religious folk.
What you are describing isn't really AI, but rather an ANN (Artificial Neural Network).
The differences are as follows (when applied to games):
AI: AI is programmed and told where to go by the programmer/designer. Every move an AI bot does has been overseen by the creator. Everything it does
has been preplanned. AI bots engage with the game world through the use of nodes. Nodes are guiding points which act as lines where the AI can walk
ANN: ANN is a group of AI bots which actually haven't been completely preplanned and told where to go. An ANN is able to learn from the game world
itself, as well as the player and adapt their tactics accordingly. It knows which areas it can move to, what tactics it can apply to meet the
challenge of the player.
I don't think we really want nano-bots in our blood streams unless we can take nuclei out of blood cells and plant them inside the bots so that they
are controlled by the bodies nervous system. Otherwise they could be used to destroy the person from the inside out. Or decide to act
BTW incase someone is trying to replicate the nfl problem. It takes 3 seasons before the game will manipulate the game matrix.
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