The Half-Life series and the future of interactive storytelling, page 1


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ATS Members have flagged this thread 2 times
Topic started on 30-11-2012 @ 03:06 PM by boot2theface
The first game that I ever played that made me realize that gaming was and would continue to be a very important medium for storytelling was the original Half-Life. I bought it in 2000 and beat it in like two days if my memory suits me well. I remember being absolutely blown away by the atmosphere the game provided and the story it told. Up until that point the games that had the best stories were IMO the great RPGs like Chrono Trigger and Xenogears, but I never thought that a FPS could be anything more than just a fragfest. I had bought and devoured Quake and Unreal Tournament and loved the gameplay of FPS's, but when I played Half-Life that all changed. The story wasn't just told to you like in the rpgs. You had to actually LOOK for the story within the game itself; all while trying to survive against an alien invasion you, yourself caused. It changed not only my perceptions of video games, but games themselves were changed.

Then Half-Life 2 came out, and completely took every thing that was great from the original and made it bigger and better. It was based upon a game engine that was completely revolutionary as far as graphics power and machine scalability goes. I could play HL2 on a machine that for all intents and purposed was broken. The narrative of the game also expanded to a universe that was massive yet still maintained the "search for the story yourself" attitude.

It is my opinion that the Half Life games themselves were the harbingers of major shifts in gameplay and technology. I feel that the series itself is directly tied to the industry. That is why I believe it is taking so long for Half-Life 3 to be released. When it is finally released it will be just as revolutionary as the first two. Be it new technology or just a new engine, It will be the best that has been up until this point.

With that being said... How does the ATS community feel about Half-Life 3?


reply posted on 30-11-2012 @ 03:20 PM by DeadSeraph
Originally posted by boot2theface
The first game that I ever played that made me realize that gaming was and would continue to be a very important medium for storytelling was the original Half-Life. I bought it in 2000 and beat it in like two days if my memory suits me well. I remember being absolutely blown away by the atmosphere the game provided and the story it told. Up until that point the games that had the best stories were IMO the great RPGs like Chrono Trigger and Xenogears, but I never thought that a FPS could be anything more than just a fragfest. I had bought and devoured Quake and Unreal Tournament and loved the gameplay of FPS's, but when I played Half-Life that all changed. The story wasn't just told to you like in the rpgs. You had to actually LOOK for the story within the game itself; all while trying to survive against an alien invasion you, yourself caused. It changed not only my perceptions of video games, but games themselves were changed.

Then Half-Life 2 came out, and completely took every thing that was great from the original and made it bigger and better. It was based upon a game engine that was completely revolutionary as far as graphics power and machine scalability goes. I could play HL2 on a machine that for all intents and purposed was broken. The narrative of the game also expanded to a universe that was massive yet still maintained the "search for the story yourself" attitude.

It is my opinion that the Half Life games themselves were the harbingers of major shifts in gameplay and technology. I feel that the series itself is directly tied to the industry. That is why I believe it is taking so long for Half-Life 3 to be released. When it is finally released it will be just as revolutionary as the first two. Be it new technology or just a new engine, It will be the best that has been up until this point.

With that being said... How does the ATS community feel about Half-Life 3?


I think you've summed it up perfectly. What more can one add? The only other comment I will make is that I feel Valve's revenues from Steam are a factor which will play heavily into HL3. With that much money coming in at a constant rate, Valves developers are free to pursue their vision fully (which will make HL3 that much better, regardless of how long it takes).

HL2 didn't exactly fly off the shelves either (I think it took 5 or 6 years if I recall correctly), but that is one of the factors that separate great games from the rest of the pack. Games that aren't rushed stand above the competition because of that fact, not in spite of it.

Great thread. Nice to see some intelligent commentary on gaming here



reply posted on 30-11-2012 @ 03:29 PM by tothetenthpower
reply to post by boot2theface



Gave should be releasing half life 3 in the next 18 months.

They've always tested modifications to the source engine by releasing versions of other games first. Recently we had Counter Strike GO and although the engine looked a bit old in testing, it's still quite strikingly beautiful.

The reasong half life 3 has been delayed so long as it has is because of platform.

Gabe didn't know if wanted to continue building in the current source engine, or move to the Crysis Engine. In the end he chose the first one and they began building the engine from teh ground up. ( proof by how many engineers they hired.)

Also the Steam Box that is supposedly in development is taking up a lot of dev teams time.

So, you can expect REALLY big things from Steam and Valve in the next year or so, mark these words.

~Tenth


reply posted on 30-11-2012 @ 03:36 PM by boot2theface
reply to post by tothetenthpower



I also remember Gabe speaking recently about augmented reality and "wearable pc's" He has also recently asked for support for the product Oculus Rift

Do you dudes think this could be whats in store for the industry?

BTW thanks for the responses!


reply posted on 30-11-2012 @ 03:39 PM by tothetenthpower
reply to post by boot2theface




Yeah I'm a bit on the inside track where valve is concerned, I run a gaming server for them for TF2 and Counter Strike and have a few friends who work in their dev department.

They are really banking in on future technologies, trying to work with Google and their new Augmented Reality Glasses and small indie players like the OUYA as the future of gaming.

~Tenth


reply posted on 30-11-2012 @ 03:46 PM by boot2theface
reply to post by tothetenthpower



Wow man, as Valve is my favorite gaming company that's pretty cool dude!

I have seen and backed the Ouya and think it is a very cool idea because of the underlying "hacker friendly" ethic involved. It looks pretty sweet.
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