Originally posted by nixie_nox
reply to post by Merriman Weir
There seems to be a resurgance of what we played with in the early 80s.
Not me. I was born in 1968. I wasn't really playing with toys in the early 1980s. I think the 1980s were where things broke or changed, depending on
your view. Yes, there were 'collectibles' and toys with ranges of accessories when I was younger (I played with Action Men, in the early 1970s) but
not on the scale that appeared in the early 1980s. I'm not sure what allowed this: Chinese exports rising, changes in plastic technology allowing for
new, cheaper toys, economic shifts allowing for more toy buying, a more sophisticated sense of TV and toys tie-ins? Maybe all these and more.
They are restarting TMNT...AGAIN.
No idea what that is, sorry
I heard they were going to attempt to re start He-Man. They did successfully bring back transformers.Disney tried to regurgitate Tron,
unsuccessfully but their timing was all wrong. X-Men was a good bring back. Care Bears is running again, probably trying to play off the MLP
resurgence since they are both in the same category. They tried to do SMurfs.
A lot of things from my childhood are either banned or just unmarketable. My childhood television was very strange and very dark.
Children of the Stones
, Ace of
with a lot of black and white repeats.
The only really big remake I've seen from my childhood is Thunderbirds. I'm glad it wasn't a success, to be honest. I'm hoping for the same with the
remake of Space 1999.
So I do think you have a point about the money making. Action figures make a lot of dough. Which is why movies are created to just sell toys
and video games.
edit on 17-8-2012 by nixie_nox because: (no reason given)
Everything makes a lot of "dough". The idea that 'download culture' is killing economies is farcical. Each year sees more film records broken at
cinemas, new 'must have toys' (which don't get any cheaper), and so on. And this at a time when entertainment and 'play' options have never been more
varied: no computer games culture similar to the one that exists now back in the 1980s, no phone as toy/PC/accessory back then &c. All these things
are vying for people's money in a way that was unimaginable 30, 40 years ago.
Throw in toy and game crazes like Wizard of the Coast type card games, Pokemon cards, little bitty plastic collectible games which cost next to
nothing to produce but can go for obscene amounts of money. There's an incredible, mind-boggling amount of money exchanging hands.
Money is at the bottom of Bronies, like it is with all things.
As a caveat, the thing I never really grew out of was comics.
edit on 17-8-2012 by Merriman Weir because: stuff