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Deep sea Obilisk on Google Earth

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posted on Jul, 24 2012 @ 02:51 PM
Google is practically in bed with the government, as far as sharing info and spying goes. I am 100% sure if there was a secret base it wouldn't be displayed for us peons.

posted on Jul, 27 2012 @ 09:19 PM
I am only concerned if this resides at the supposed coordinates of R'lyeh, the nightmare corpse-city of Cthulhu.

Otherwise, methinks that this is a Google Earth glitch

posted on Jul, 27 2012 @ 11:43 PM
There are pyramids that match the Giza ones and also, suspicious haarp rings over them.

That was lemuria by the way.

posted on Aug, 3 2012 @ 11:36 PM
Cool to see a topic about my discovery of the "obelisk."
I found the spike maybe a year ago, and recently a friend suggested I make video of it and put it on YouTube.
So I did and not without reward 8~)
Someone know by the YouTube username Rapture402602 pointed out that (nearly) exactly on the other side of the planet are the pyramids at Giza, Egypt. 19900km, that is about 300km less distance than the official half way around the earth length measured around the equator, which is slightly longer that an other route as the earth is a bit thicker around the equator.
Inspired but his discovery I checked the distance from the sea obelisk to the pyramids in Xi'an in China. The distance to there is 12732 km, measured in Google earth, if I remember correctly. That is about 300km deviation to the official diameter of the earth. The distance to Stonehenge is about 24km more that exactly 16666,66 km.
Also when you draw a line from the obelisk to Xi'an you can extend it in a straight line to Giza.
Also the line from the obelisk to Stonehenge can be extended and you get to Giza again.
Also it is a bit less taller then I first thought. About 4100m from the seabed and 1200m below sea level. But the hole is a lot deeper than I initially thought. It is 12000m deep from sea level, sea bottom is at 5100m so the hole goes about 7000m in the ground.
I made a new video showing all the distances and alignments. Uploading it now.

posted on Aug, 4 2012 @ 12:03 AM
Most likely polygonal artifact in the 3D wire frame created when the UV map, and bump map were applied and this was the result. It is a common problem in unrefined CG models when the person making them doesn't take the time to correct the polygons in the model before wrapping it.

I know this because I am a video game designer and see it all the time.

But then again it could be the remains of the Tower of Sauron, guess we wont know.

posted on Aug, 4 2012 @ 02:26 AM
Here is a link to the new video showing all the distances to Giza, Stonehenge and Xi'an pyramids. And a precise measurement of the spike and hole.

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