Originally posted by g146541
Originally posted by AzureSky
Originally posted by g146541
Cool story! Good job!
Auction sales = $10
Monthly subscriptions = -$30
Net profit = -$20 not including credit card costs for mats bought on the auction house.
One could have taken up a real world trade and made much more and got a tan in the process.
Listen, those games are fun but they are truly life suckers, please stop.
D3 has no monthly subscription.
I did not know that, I guess that means good for me!![]()
But the game has been out for 1 or 2 months by now?
Ten bucks for all of the time is kind of negative, in my opinion.
My problem like mentioned above, is these addictive games just run you into the ground.
Then when the major attraction to the game dies, where are you and what do you have?
You have tremendous knowlege of lore, atrophied muscles, foreclosed home, ex-wife, alienated kids, alienated relationships, the list goes on and on.
These games are truly a blight on humanity, but someone is making cash on them.
The game has been out for a month. And the Real-Money auction house has only been in service since this past tuesday (so not even a week yet). The game itself is not addictive. No game is addictive, they just know how to pull weak minded peoples strings and make them addicted to the game. Its not a game problem. Its a people problem. But in the end its a system problem. People wouldn't feel the need to ingrain themselves in a virtual world if the real one wasn't so messed up.
I've never considered a game to be addictive to me, i can always set it down and walk away no matter what. I also only ever play one or two hours on my own time (8 - 20 when me and my friends plan for it with days off and such). Other than that i can take games or leave em.



