reply to post by Another10Pin
The problem with late-life starts is that you need to have a place to start. You can go in with just a minimal base of knowledge, and build on it as
you go, but you have to have a place
to do that. I'm probably better situated than most for only 3 reasons -
1) I grew up in that sort of environment, although perhaps not as extreme, and my dad was ALWAYS trying to teach me something "new" to me that he's
had to do as a kid. He always said "you never know when you'll need to know this", and away we'd go. I've farmed with horses instead of tractors, and
moved hay shocks or brush piles with a horse and a grape vine, instead of a chain or rope.
2) I never WANTED any credit. When I got married, my first wife insisted on it, so I got credit, and built it up to a pretty good rating. When she
went, the credit did, too. I didn't need it any more. I've always viewed credit as voluntarily letting someone else get a stranglehold on me, and
proceeded accordingly, from that perspective, so it wasn't as hard to just dump it in a ditch and drive on. As a side note, when you just suddenly
dump all your credit, and you've had a good history, creditors get spastic as hell trying to figure out why they aren't able to pick your pockets any
more, and they do all sorts of acrobatics to try getting you back under their thumb. It's funny to watch, as long as you just keep saying "NO!"
3) I laid the physical groundwork for retreating from society LONG ago by making it a priority to have a place to do it. That is where most people who
attempt it will hit a snag. Not to sound like a hippy, but they had a good idea - at this stage in the game, some sort of communal setup may be
required for a lot of people to even begin to think about it. Spread out the cost of the land, and the work load. "Many hands make the work light" is
an old saying, and the psychological support of an entire community right there on site, couldn't hurt anything. Most humans are gregarious by nature.
They are herd animals for the most part, and there is strength in numbers.
You might need to look into such a setup. I know of some that are distinctly "non-hippy", but they are not to my taste, either, and I've already got
my patch anyhow. You have to check 'em out and make sure they're not religion-motivated or "end-timers" just waiting for The Last War. You're not
aiming for Valhalla or Heaven, you're aiming for life right here in the now. Political structure can be a problem, too. There is a fine art to sizing
people up and finding the particular job matching their abilities and tastes. When one guy can do that well, he sometimes gets big headed and takes
over. You ALWAYS have to guard against that sort of thing in a communal setting.
It's not the ideal setup as a final result, but it may have to do to "kick start" the project. With care and vigilance, eventually the "communes"
would break up and spread out as individual setups, and only the necessary common industries would be on the site of the original community. They
would be "villages" or "towns", rather than population centers, because a concentrated, centralized population cannot support itself without being
reliant on outside sources, from surrounding areas or even farther afield, then you get what we have now.
What would happen if, for some reason (such as a sudden oil shortage) all of our cities, and their concentrated populations, were to suddenly be cut
off from outside support - food comes to immediate mind - and had to fend for themselves?
Chaos. Death. Destruction. The very things we're trying to avoid.
Now consider this - what if the "shortage" were just a manufactured shortage by either "TPTB" or some communistic "Central Committee" as a control
measure? The results would be the same, either way. Now you can see what a precarious position urbanites have allowed themselves to be steered into,
myself included since I'm currently in an urbanly blighted area, at the bottom of the barrel as it were. If it all goes up, I'm right here in the
middle of the fire, hoping that not all of my pre-planned escapes are blocked by the flames.
edit on 2012/4/19 by nenothtu because: (no reason given)