posted on Apr, 10 2012 @ 11:34 PM
Gauntlet II appeared a year after the original, and made some refinements to the basic formula as well as adding new features. Players were no longer
tied to character choice by joystick position; you could mix and match as you liked, even trying a party of four wizards, if you liked. Dozens of new
levels were available, and new enemies appeared, such as a dragon that took up more than one square on the screen. Newpower ups and traps like the
ricochet shot (an elf's best friend) and acidic puddles that did tremendous damage added to the experience. Gauntlet II took all the great things
about the original, and cranked them all up a notch or two.
Gauntlet is a landmark game in co-op history. As one of the first four player arcade machines, it often was retooled and converted to newer games
(Gauntlet II was a conversion kit, for example). I doubt that four player games would have been so popular later on were it not for Gauntlet's
initial success. The phrases from the game are embedded into pop culture even today, more than two decades later. Gauntlet is available on XBLA, and
Gauntlet II for PSN.
The co-op gameplay is obviously still popular, and Gauntlet has spawned some great remakes over the years. In 1998, Gauntlet Legends was released,
bringing the elf, wizard, valkyrie and warrior to the third dimension. In 2000, Gauntlet Dark Legacy took the concept from Legends and expanded on it
greatly, adding new classes and an epic, lengthy quest. Both games were ported to most home systems of the time. The co-op on these two titles
carried on the fine tradition begun by Gauntlet itself. We will take an in depth look at both Gauntlet Legends and Gauntlet Dark Legacy in next
week's Co-Op Classics. Until then, remember, don't shoot the food!