reply to post by Maxmars
So we 'contract' some 'company' to 'acquire' used consoles in certain countries.... perhaps ones that haven't been 'sanitized' prior
to disposal.. because we know all terrorists love to leave clues everywhere, never covering their tracks, never applying safeguards against the very
exploits they themselves employ... telegraphing their plans and details for anyone lucky enough to discover them...
See Rule #31
www.megazone.org...
The enemy never watches until you make a mistake.
We've busted up all kinds of training camps while over there. It's a shame that more about what really goes on over there never makes the news
(just when we screw up or they get lucky). When you bust up an AQ training compound and there are 20 Xbox 360s on a network hub, we confiscate
them.
That has all been collected in the hopes that something could be learned from them - and this is the attempt.
You can bet they use the social networking functions of Xbox Live to organize - and even train. In all probability, pressure is finally getting put
on the technologically illiterate chain of command that is now beginning to see these 'training camps' become more "cloud-like" and less
centralized.
Yes... paranoia (and a degree of imbecility) reigns supreme in the minds of those who think of nothing else.
ARMA II is already used for a number of training simulations by military and paramilitary forces around the world. It is one of the most accurate
ground combat simulations available, and can train members for anything from convoy actions to SERE.
Operation Flash Point 2 is also fairly accurate (though I have yet to actually play it).
Consider projects such as this:
www.armaholic.com...
and this:
tes.nexusmods.com...
terabytes of information and total conversions with both satellite generated and hand generated terrain - all done by volunteers.
I have more mods for Oblivion than the stock game.
It doesn't require computer geniuses. The tools released for these games to allow people to create their own content are quite powerful and require
very little in the way of "genius" to utilize.
reply to post by oniraug
Wouldn't the top scoring players be the best candidates for remote controlled soldiers or drones? Go google military robots..
No. Top scoring players are meaningless by comparison to top performing teams.
Sit a group of Marines down on a game with squad based combat and watch them tear through a number of guilds like a tornado through a trailer park.
When you throw frag-counts out the window and go with pure objective taking (which is what real combat is) - then a lot of top-scoring players (and
sometimes teams) will simply be unable to perform due to the lack of teamwork, coordination, and concerns over kill/death ratio.