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US military wants to hack game consoles

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posted on Mar, 28 2012 @ 03:52 PM
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Combat-themed games are not necessarily the most realistic in terms of simulating damage from combat; but they are very good for teaching/practicing movement concepts as a team.

Before going on operations, when the situation and intelligence permits, any combat unit creates replicas of the environment and trains to the point of nausea. Games help reduce the learning curves of those strategies (especially those with the "replay" game save/view features), and reduce the cost of training entire teams (you can make more productive use of 'simmunition' and other training assets).

Or, in the case of terrorists - give your people just that extra little bit of information that keeps them from doing something blatantly stupid (and making our job easy).

Of course, this is to get sensitive information from consoles that have already been acquired during various raids. Not your Xbox. Our our Xboxes. We have a higher per-capita group of gamers (all young adults with a steady income and often confined to about one square mile when not on duty... what do you think we do?)




posted on Mar, 28 2012 @ 03:54 PM
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reply to post by XelNaga
 


nooooo not another!!

while you make excellent points, I was never trying to make the relation between playing war games and war.

think of it this way.

the military runs WAR game simulations on their supercomputers,

what I was trying to say was that maybe the military mass marketed video game consoles playing the newer war games for public use that were outfitted for data transfers, so that the military could take the data of all the battles played and work out tactics and other unforseen ideas that us normal people would never get out of playing it.

never for the people actually playing the games, they are merely giving the personalities to the characters.
that info would be correlated at another time WITH the previous info.

do you understand? I can try and detail it further if not.
edit on 28-3-2012 by yourmaker because: (no reason given)



posted on Mar, 28 2012 @ 03:56 PM
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Originally posted by novemberecho
they're totally going to look at people's CoD and other FPS games scores. that way, they can pick out the best people to call to ACTUALLY fight.
because, you know, playing Call of Duty is totally liek war, IRL!!11!


but really... what in god's name do they want people's xboxs for...
edit on 28-3-2012 by novemberecho because: (no reason given)


EDIT: oh my god

The Sun recently reported that "terrorists" are using games like Call of Duty as "training tools."


but then again... it is The Sun

edit on 28-3-2012 by novemberecho because: (no reason given)


Wouldn't the top scoring players be the best candidates for remote controlled soldiers or drones? Go google military robots..

I've thought about it myself since I'm pretty gud at videuh games but no where near as good as the people that get paid to play like these guys.. the only thing that sucks for USA is most of the good FPS players aren't American




You really honestly think the US military has no interest in people with reflexes and teamwork like this behind a team of killer robots? Yeah, I've played with military guys in these games and they are horrible 99% of the time, but they could easily kill me in real life .. lol!

Get real!





edit on 28-3-2012 by oniraug because: changed the video



posted on Mar, 28 2012 @ 03:57 PM
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reply to post by yourmaker
 


Wow..... I sure hope not...

I play Counterstrike...
edit on 28-3-2012 by DaMod because: (no reason given)



posted on Mar, 28 2012 @ 04:00 PM
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reply to post by yourmaker
 


An obvious reference to "starcraft".

Although it's possible 'our' military war games this way it's also possible that it's not in 'our' military's best interest; so that leaves us to question who's best interest is it in?



posted on Mar, 28 2012 @ 04:03 PM
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Consider this....

Super-computer genius A decides that he can generate a map of a real-world location, accurate enough to allow his team of crack terrorists to train virtually for an assault... say... at a mall, a hotel, a resort, a public park.... or some such thing.... then he (or she) sets up a network to 'train' the faithful.....

So we 'contract' some 'company' to 'acquire' used consoles in certain countries.... perhaps ones that haven't been 'sanitized' prior to disposal.. because we know all terrorists love to leave clues everywhere, never covering their tracks, never applying safeguards against the very exploits they themselves employ... telegraphing their plans and details for anyone lucky enough to discover them...

Yes... paranoia (and a degree of imbecility) reigns supreme in the minds of those who think of nothing else.

I wonder if there will be a sudden rash of console thefts in certain countries....?



posted on Mar, 28 2012 @ 04:11 PM
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reply to post by Lovebringer
 


Yeah I used to be an adventurer too



posted on Mar, 28 2012 @ 04:12 PM
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reply to post by yourmaker
 


I don't know, I've seen people on video games execute all kinds of tactical teamwork and co-ordinated assaults equal or greater than military precision. Perhaps the military even might have something to learn from the horde of obsessive compulsive 12 year olds that break down something like a raid on some urban environment into a science. Some people just get insanely good at some video games and where else do you see people voluntarily working together on such a level?

Makes sense that the military is gravitating toward remotely controlled vehicles like drones and such, there is an army of potentially skilled remote pilots.



posted on Mar, 28 2012 @ 04:24 PM
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reply to post by yourmaker
 


no...?

what are they going to implement the wild tactics used in video games for real life?

this argument can go on for ever so im gonna end it here.

sure the military takes part in designing games. companies go to them for information on events, weapons, and so on to give the feel of realism in their video games. sure the military made a game specifically designed to recruit people.

but ask the average gamer, they will tell you they have no interest in fighting wars, killing people or whatever else. video games are games. nothing more. if they influence someone in some kind of way...well then those people shouldnt be playing in the first place.

the idea that video games are training simulators for the military is nothing more than media spin and "concerned" parents doing what they do best.

this whole argument has nothing to do with the OP to begin with...



posted on Mar, 28 2012 @ 04:31 PM
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Originally posted by XelNaga
reply to post by yourmaker
 


but ask the average gamer, they will tell you they have no interest in fighting wars, killing people or whatever else. video games are games. nothing more. if they influence someone in some kind of way...well then those people shouldnt be playing in the first place.

the idea that video games are training simulators for the military is nothing more than media spin and "concerned" parents doing what they do best.


you are making my point for me while telling me i'm wrong.

the intended target for these games, would be gamers. i'm not saying the games are ment for TRAINING.
but that the actions of the gamers themselves in the game, giving personality to otherwise life-less sims, and leaving a trail of information for the military to come in and eat up that intel.

I've never once said that the gamers themselves are influenced by the games, which very well may be the case, such as Anders Breivik refrencing MW2 as a trainer.



posted on Mar, 28 2012 @ 04:37 PM
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Couldn't they get in trouble from a proprietary standpoint, like the guy that was doing mods on the Playstation systems?

Oh wait, they're the US Military. They're above the law.



Want to destroy your data with no lingering traces? Thermite kill switch. Enough said.

Or you could always slave it to your home computer and zero out the hard drive ten times...but thermite is so much more fun.




-TS



posted on Mar, 28 2012 @ 04:37 PM
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Reminds me of the movie "GAMER"

I can definately SEE this as the direction the military will head as they see how much $$ they would save using such similuation/drone/remote based warfar, there are also added benefits too...those victims and people being killed on the screen are PERCIEVED as fake...because of the obvious conditioning from "gaming"...

People who would otherwise have an issue with killing someone, may just have no problem ordering a drone to do so...so long as it looks and feels like your reigning destruction down from an AC130 gunship in COD...I think that would help with any moral/ethical issues people have about killing other people...

This is not a good thing by the way...when the people behind all the weapons in the world stop viewing their targets as real human beings and more like bots in a video game...were all in for some trouble.



posted on Mar, 28 2012 @ 04:45 PM
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So how much is it going to cost the taxpayers to let the government read through pages and pages of racist and homophobic 12 year olds talking about "pwnage" and teabagging?

The way the government and all the respective alphabet agencies seem to focus on obvious nonsense like Twitter, Facebook and now game consoles leads me to believe they either have absolutely no idea what they're doing or they believe that the potential "threats" have no idea what they are doing hence plotting over Xbox Live and on their Facebook walls.



posted on Mar, 28 2012 @ 04:53 PM
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Originally posted by thisguyrighthere
So how much is it going to cost the taxpayers to let the government read through pages and pages of racist and homophobic 12 year olds talking about "pwnage" and teabagging?

The way the government and all the respective alphabet agencies seem to focus on obvious nonsense like Twitter, Facebook and now game consoles leads me to believe they either have absolutely no idea what they're doing or they believe that the potential "threats" have no idea what they are doing hence plotting over Xbox Live and on their Facebook walls.


You get the age of the people and ignore all the underage ones? Lol


Originally posted by XelNaga
reply to post by yourmaker
 


no...?

what are they going to implement the wild tactics used in video games for real life?

this argument can go on for ever so im gonna end it here.

sure the military takes part in designing games. companies go to them for information on events, weapons, and so on to give the feel of realism in their video games. sure the military made a game specifically designed to recruit people.

but ask the average gamer, they will tell you they have no interest in fighting wars, killing people or whatever else. video games are games. nothing more. if they influence someone in some kind of way...well then those people shouldnt be playing in the first place.

the idea that video games are training simulators for the military is nothing more than media spin and "concerned" parents doing what they do best.

this whole argument has nothing to do with the OP to begin with...


Simple. The military trains and brainwashes them. You cant put it past people that tested '___' as a weapon


There are also people out there that have no clue they are good at these games.

What about a draft? They are guaranteed to never be put in harms way..

This thread reminded me of another video I have to post



edit on 28-3-2012 by oniraug because: (no reason given)



posted on Mar, 28 2012 @ 04:59 PM
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I think you are all going off in the wrong direction with this thing. Its probably not about first-person shooters....... its more likely to be about terrorists and criminals communicating and planning over Xbox live headsets. There have been a few articles about this being used as a communication medium recently.

John



posted on Mar, 28 2012 @ 05:41 PM
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reply to post by Maxmars
 



So we 'contract' some 'company' to 'acquire' used consoles in certain countries.... perhaps ones that haven't been 'sanitized' prior to disposal.. because we know all terrorists love to leave clues everywhere, never covering their tracks, never applying safeguards against the very exploits they themselves employ... telegraphing their plans and details for anyone lucky enough to discover them...


See Rule #31 www.megazone.org...


The enemy never watches until you make a mistake.


We've busted up all kinds of training camps while over there. It's a shame that more about what really goes on over there never makes the news (just when we screw up or they get lucky). When you bust up an AQ training compound and there are 20 Xbox 360s on a network hub, we confiscate them.

That has all been collected in the hopes that something could be learned from them - and this is the attempt.

You can bet they use the social networking functions of Xbox Live to organize - and even train. In all probability, pressure is finally getting put on the technologically illiterate chain of command that is now beginning to see these 'training camps' become more "cloud-like" and less centralized.


Yes... paranoia (and a degree of imbecility) reigns supreme in the minds of those who think of nothing else.


ARMA II is already used for a number of training simulations by military and paramilitary forces around the world. It is one of the most accurate ground combat simulations available, and can train members for anything from convoy actions to SERE.

Operation Flash Point 2 is also fairly accurate (though I have yet to actually play it).

Consider projects such as this: www.armaholic.com...

and this: tes.nexusmods.com...

terabytes of information and total conversions with both satellite generated and hand generated terrain - all done by volunteers.

I have more mods for Oblivion than the stock game.

It doesn't require computer geniuses. The tools released for these games to allow people to create their own content are quite powerful and require very little in the way of "genius" to utilize.

reply to post by oniraug
 



Wouldn't the top scoring players be the best candidates for remote controlled soldiers or drones? Go google military robots..


No. Top scoring players are meaningless by comparison to top performing teams.

Sit a group of Marines down on a game with squad based combat and watch them tear through a number of guilds like a tornado through a trailer park.

When you throw frag-counts out the window and go with pure objective taking (which is what real combat is) - then a lot of top-scoring players (and sometimes teams) will simply be unable to perform due to the lack of teamwork, coordination, and concerns over kill/death ratio.



posted on Mar, 28 2012 @ 06:03 PM
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Yeah, don't get too good at your video games, kiddies, next thing you'll know, you'll be replaced with a "beta" unit of yourself, and shipped off to fight the Ko-Dan Armada.

The Last Starfighter


So what other campy 80's sci-fi flicks is the Pentagon fishing for ideas from? Hope it's Zapped!



posted on Mar, 28 2012 @ 06:39 PM
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Originally posted by Aim64C


When you throw frag-counts out the window and go with pure objective taking (which is what real combat is) - then a lot of top-scoring players (and sometimes teams) will simply be unable to perform due to the lack of teamwork, coordination, and concerns over kill/death ratio.


Well you do have to admit though in Real Life Kill/Death ratio has to be a big concern...as it better be #/0

Other than that yes you are right...running around like Usain Bolt with a subM and a throwing knife doesn't really work outside of COD...



posted on Mar, 28 2012 @ 06:59 PM
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reply to post by Sly1one
 



Well you do have to admit though in Real Life Kill/Death ratio has to be a big concern...as it better be #/0


Unfortunately... that's not really the case.

In war, people die. No matter what course of action you take in war, someone you know will more than likely die. You have to make decisions that will accomplish the objective. They may not always be the best decisions - but stagnation is worse than a wrong decision... and arguing is worse than stagnation.

Marines aren't called bullet-soakers for nothing. That's part of the gig. You can't be squeamish about taking risks. That doesn't mean be careless - but as Wilbur Wright put it: "In flying I have learned that carelessness and overconfidence are usually far more dangerous than deliberately accepted risks."

That's why people often refer to the military types - particularly those in direct combat - as brainwashed. They aren't brainwashed - simply trained to be able to accept risks untrained people will not. The individual values himself. The Marine/Sailor/Soldier/Airman values the team (when the proverbial feces hit the atmosphere impeller).

I know I'm kind of on a soap-box, here... but that is part of any team endeavor - from sports to family. If you are unable to risk yourself for the team, then you aren't part of it. It's no good to keep yourself alive, no matter how many of the enemy you kill - if you fail to return fire in critical situations (where you need to suppress enemy fire so your team can get the hell out of Dodge).



posted on Mar, 28 2012 @ 08:23 PM
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reply to post by novemberecho
 


In that article from the sun it also says terror cells are and have been using private lobby's to communicate to each other which is quite scary.



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