Originally posted by Wrabbit2000
reply to post by nineix
As someone currently in a degree program for graphic design, color me impressed. That is one fine piece of work! Nothing more to say..just a quick
note to recognize how good that looks to my eyes. Hopefully, I'll reach a point where I can create something equally beautiful.
(I saved your image...and plan to get back to this after school tonight without checking the thread again. I love a challenge..and coded meaning eh?
Well I can't resist that!)
Thanks for the eye candy and challenge to go with it.
edit on 2-2-2012 by Wrabbit2000 because: (no reason given)
Seems you're the only one.
I suppose I may have posted at a busy time full of other distracting articles?
Tips on graphic design since you mentioned you're working on a degree: Familiarize yourself with photoshopdisasters.com.
If you're not already familiar with the site, it's a good source for learning about things to avoid.
Unfortunately, unless you're an independent business, you get put under pressure with deadlines which will invariably short circuit into mistakes and
all the fun stuff we see on photoshopdisasters.com.
From an independent art side, you can take your time. I'm always going back, months, sometimes years, revising old stuff, and sometimes, as in this
case, creating something totally new.
In this piece, the space suit is 9 duplicate layers of the model's body (edited to remove R-Rated stuff). 1 layer is worked until the right texture
is achieved. In this case, filter chrome + smudge + free-hand + more smudge + filter plastic wrap + even more smudge + filter smart sharpen.
Once the monochromatic grey-scale chrome look is to satisfaction, that's duplicated several times, Colors are added/played with, top and bottom color
selected. Top color is layer on top, with bottom being the layer underneath.
Each color is layered with different blending and opacity selections for more effects. Layers are then merged to leave the gold and blue layer (top
Erase parts of the gold (top) layer, revealing blue layer underneath, and now there's nifty designs.
The model is still essentially naked, but, now her bits are just 'painted'.
This is most evident at the feet where I was lazy and didn't bother making them look like proper boots or shoes.
Space socks, with toes!
As far as the embedded code, I've looked at this re-sized version, and some of the elements necessary don't resolve in the resize. Sorry.
The full, uncompressed version is 32"x42" were some of the fiddly bits can be seen, or possibly direct toward others. Larger elements (in this
piece), since the resolution isn't good enough can be seen at certain 'times', Long hand, short hand, and maybe what time o'clock the model is
Anyway, thank you again!