Originally posted by listerofsmeg
for me the internet has done more damage to games than anything, it hasn't damaged the indusrty but my enjoyment of some games.
Bull#, the Internet has opened the doors for so many small programmers all around the world to get their games out to a bigger public.
I bet without the Internet creative or just plain out fun games like Rock of Ages (Chile), Trine 1 & 2 (Finland) or even Minecraft (Sweden) because
most of the big publishers don't give a # about such countries and small companies. So their only chance to get those games out to the public was the
Internet and i'm glad about it.
I think the main problem with all you people is, that you don't invest 10 minutes to look at the independent gaming world. Instead you all focus on
the big companies like Electronic Arts, Ubisoft and of course my most depised company, Bethesda who puke out the same game over and over again, in
some cases even as yearly updates (like Call of Duty)
Indy Games are usually extremely creative. Trine 1 & 2 for example are very creative puzzle-based Jump n' Runs, the second game has a stunningly
awesome graphic design and you will never see something like that from any big comapny. I think the last creative game released by a big Company was
Mirror's Edge from EA back in 2008 and because it didn't make 100 million dollars, EA won't allow a Sequel, instead they rather crap out the next
Fifa Manager or Madden Sequel.
It's a shame that so many creative, interesting and fun games that were released in the last 10 years were such a commercial failure, that the
developing company either went out of business (like Troika and their great games like Vampire: The Masquarade - Bloodlines and Arcanum) or were
disallowed to create a sequel (i still wait for Psychonauts 2, Baldur's Gate 3 and Fallout 3 - but they will never happen)
Originally posted by listerofsmeg
why don't they just make a full game where you don't have to download more of it a few months after release.
but games today are purely for making money, i doubt many games companies care about the quality of their games, just the popularity.
And that's again only true for the 5-6 big publishing Companies. Some of the smaller companies may release DLCs but they come at a good price (the
games themself are usually a lot cheaper too)
As for the questions if games are art: YES they are. The European Union even said so 1-2 years ago.
If movies are considered art and every movie, even Rambo or that Tarantino crap is considered a work of art, so should Video Games. There are some
great examples of games that have great storylines and characters. A good example is Max Payne 1 & 2. Other examples are Shenmue (Dreamcast), the
Half-Life games, the Silent Hill series or even the old Lucas Arts adventures like Monkey Island or Indiana Jones and the Fate of Atlantis, that
would've made a better fourth movie than the abysmal Kingdom of the Crystal Skull failure.