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Software: 3ds max, ZBrush
Software: 3ds max, mental ray, Photoshop, ZBrush
Software: Maya, mental ray, Mudbox, Photoshop, VRay
Software: 3ds max, mental ray, Photoshop, ZBrush
It's modeled in Maya and sculpted and painted in Mudbox.. rendered in Vray with a dome light. Hair and face fuzz was done in Shave and rendered separately with Mental Ray...
In that case you're probably already familiar with photoshop right? That was used by some artists.
Originally posted by crazydaisy
I am a photographer and love to use the digital enhancing programs from time to time.
You're welcome. It looks like fun, but it also looks like it takes a lot of time to make them look this good.
I haven't tried this yet but might be fun at some future date. Thanks for sharing!
I see what you mean about the lips on the first image, but I hadn't noticed the other two problems. Your eye might be more discerning than mine.
Originally posted by Biigs
The young girls right eye is incorrect, the first pic lips are not right and on the blonde girl, her neck doesnt look right mainly the left shadowed side.
I was checking out the artists website for the third image in the OP, and found an earlier bald rendering there, is this better?
Originally posted by Nick_X
I reckon a Bald guy would render quite realistically hehehe
Thanks for posting that, it is stunningly outstanding.
Originally posted by radkrish
Looks more natural to me especially the background and the feel in it.
Well if you believe the software lists provided by the artists, they all used photoshop except #1.
Originally posted by john_bmth
Numbers 1 & 3 look very convincing. 2 & 4... not so, but still pretty darn good. However, I'd like to know how much touching up went on in PS. An animated clip would be the real proof in the pudding.
Originally posted by Arbitrageur
This is one of the best I've seen, as it would fool me in passing:
forums.cgsociety.org...
Software: 3ds max, ZBrush